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Deathbound is super fun on Legion

Timeman63
Timeman63 Member Posts: 185

Just making a quick post about the new update. I'm liking the new content so far, but the game's buggy state leaves a bad taste in my mouth. But I'm not here to talk about those things, people are vocal enough as it is, and I trust that many of them will be fixed pretty soon. I'm here to talk about Legion and the new perk, Deathbound.

It is good. It is REALLY good on Legion.

Here's my experience with running this perk. Feral Frenzy stab survivors. I leave many survivors injured. I go chase and down a person while the others either attempt to heal or continue to do generators like the fools they are. I hook the survivor, proc Blood Echo (another very good perk on Legion), the other survivors go "oh shoot", and frantically heal each other to try and prevent me from snowballing (BTW, since they know I have Blood Echo now, they're going to be much more inclined to heal from this point forward, slowing generator progress and allowing easier pressure).

Since survivors will only heal outside my terror radius, because they'd be silly to try and do that anywhere closer, Deathbound will activate, and then they'll have to make a hard choice. They can stick together, which is generally a bad idea against Legion, or they can split up like they normally do, inflicting them with Oblivious. So if I run into the survivor that's affected by Deathbound, I can get the drop on them. If they're healthy, they won't stay that way for long. If they're injured, they'll be tasting the ground before they even realize something's wrong. Either way, they've become easy pickings.

Deathbound when paired with perks like Blood Echo and Thanatophobia truly create a Catch 22 for the survivors. They'll be punished if they don't heal, and they'll be endangered if they do heal. Truly, this update has been a joy for Legions like myself. Never Stop Slashing!

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