http://dbd.game/killswitch
Pyramid Head makes it easy to Tunnel
I play both sides and just wanted to state a fact I noticed with Pyramid Head and tunneling.
At first I thought the cages would pretty much cause tunneling to be a non-issue with Pyramid Head. However, after playing him, I realized how easy it is to tunnel a survivor to death with Pyramid Head using the cages. The cages basically counter every anti-tunneling perk the survivors have. You just cage a survivor and then head right to their cage. You will almost always get their right when a survivor rescues the cages survivor and you can down him again.
On top of the cages countering all the anti-tunneling perks, you can also use trail of torment to surround a cage or hook and know immediately when someone is going to rescue a survivor. While your waiting for someone to activate trail of torment, you can patrol the gens close to the hooked/caged survivor and get a notification that gives you enough time to get to the unhooked survivor and down them again.
And on top of all of this, Pyramid Head is fast at 115% movement speed, which allows him to quickly get to hooked/caged survivors.
I have also noticed that a lot of Pyramid Heads use this technique when I play survivor. When killer mains get use to this technique, I think we'll start seeing major issues.
Comments
-
He camps, not tunnels. The fact is that tunneling is an extension of camping. Another fact is that tunneling is better performed by stealth or insidious killers, which for the most part Pyramid Head is not, because his stealth perk has a warning.
0 -
Get used to it just like how we got used the BS perks survivors have.
1