Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.
http://dbd.game/killswitch
http://dbd.game/killswitch
The chase music and terror radius should go silent whenever Spirit start to phase walk
Whenever Spirit starts phase walking she is supposed to make some sort of vacuum sound but its difficult to hear it because of the loud terror radius/chase music. It's like playing against old prayer beads which we all know was very boring and annoying. Also same goes for Spirit due to the loud music she won't always hear survivors (perhaps why the majority of them run Stridor) and she relies heavily on sound to win the chases. Do you agree that the music should go silent when she phase walks?
The chase music and terror radius should go silent whenever Spirit start to phase walk 10 votes
0

