Flashlights Add on ideas
Remember toolbox rework? Want to hear people say its killer sided before next killer nerf ?
Current Flashlights are balanced, not counting connection issues and shift bug. But they aren't interesting. Gonna cut the ######### and get to my ######### ideas.
I have thought up (and with minimal thought) a couple new add-ons that no one would ever run.
Spirit Bulb: *can't blind *shine at teammates to remove torment *remove entity off a gen (corrupt for example) *slow down killer when aimed at them
The idea behind it is to have a more utility based flashlight, although there is more you could make it do to be more interesting. The killer slow is to help with helping a carried survivor, and wouldn't help in a chase. Maybe iri or purl rarity.
Cursed Battery: *4 less charges *cleansing dull totems refills 25% charges *cleansing lit totems refills 50%
A maybe green tier add-on to help recharge flashlight.
Kinetic battery: * wiggling on liked grasp refills flashlight
Worse cursed battery, brown tier?
If you have any ideas on interesting flashlight stuffs post it.
Comments
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flashlights are fine.
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I mean they need more purpose than clicky clicky killer blind
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^^^ this. They help survivors a bit, not a big threat to killers above Rank 15...no need for neither buffs nor nerfs.
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Changing post title, saying rework is kinda baity and this is more about new game changing add-ons than rework
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I like both these concepts. Using the totem on could be fun in a build with inner strength and detectives hunch or something.
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The only reason killer hate flashlight its because the click is annoying when survivot spam it
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