Just a thought
So I recently had an idea for a different way to "play the game" as a SWF
I'm going to list all that I can think of with perks in mind (teachables for the most part)
Why not have a "role" for survivors:
Healer- Stronger healing for team and more efficient self healing
Mechanic- the "Gen rusher" repair efficiency is increased while working with a teammate but increased speed while working alone
Looper- can run the killer the best
Decoy- does the same things as the Healer and Looper but not as good
Distraction- self explanatory LOL
Savior- Quick saves and heals (and gtfo)
Stealth- Rather not be seen by the killer but can (gtfo)
"Tinkerer"- Repair speed and efficiency is increased for the first 10ish seconds
Any more or any thoughts on this
Comments
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i've always wanted to play this way but getting 4 of my friends together to do this is difficult. that and two of the friends i have are still in yellow ranks and don't own that many teachable perks (in fact one has only one teachable). but yeah this is a interesting way to try and play.
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It's all theory anyway
Just a thought so it's up to players and how they play (just look at how the games goes)
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They should just add this for both solo and SWF. It could overhaul perks, and finally change how people play, instead of relying on the same 4 perks each match. It would add more creativity to perk builds and thus, different gameplay.
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It's better if we just play like this and maybe it'll catch on
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