Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Advice for slugging build

Master
Master Member Posts: 10,200

After the DS buff I decided to run a slugging build as I did during the sabo meta. I would like to hear your ideas of a perfect build. I believe that slugging is most fun/efficient with huntress and at the moment I am looking at the following build:

Deerstalker
nurses calling
knock out
ruin
The tactic would be to stay relatively close to ruin and slugg survivors in its area.
I am not quite sure about knockout though, is it better to play without it (especially since SWF...) and use the slugged survivors as bait?

What are your suggestions?

Comments

  • azazer
    azazer Member Posts: 446
    Wraith with third seal. Slug 1, go invisible, someone comes, curse them and wait by the slug for the next and repeat. Sloppy butcher and nurse's calling with dear stalker
  • Chi
    Chi Member Posts: 781

    I don't think Ruin is necessary, slugging would make the game go slower anyway.

  • Master
    Master Member Posts: 10,200

    @azazer said:
    Wraith with third seal. Slug 1, go invisible, someone comes, curse them and wait by the slug for the next and repeat. Sloppy butcher and nurse's calling with dear stalker

    Interesting, so you would propose deerstalker,nurses,3rd seal and ruin?

  • Master
    Master Member Posts: 10,200

    @Chi said:
    I don't think Ruin is necessary, slugging would make the game go slower anyway.

    What alternative perk would you suggest?

  • Peasant
    Peasant Member Posts: 4,104

    Personally, I find that "Knockout III" paired with a reverse bear trap with a face mask (common add-on) works extremely well. Knockout III prevents the survivors from finding their teammates and the mask prevents the downed person from crawling to a friendly aura. Not to mention, you can throw on another add-on that causes exhaustion while the trap is worn to make any escapes harder.

  • Chi
    Chi Member Posts: 781

    @Master said:

    @Chi said:
    I don't think Ruin is necessary, slugging would make the game go slower anyway.

    What alternative perk would you suggest?

    Third Seal, but the problem with that is that it is a risk-reward kind of think, I personally wouldn't go for that. Sloppy Butcher might be a good one, it would take a longer time to heal up, making it easier to slug

  • azazer
    azazer Member Posts: 446
    Master said:

    @azazer said:
    Wraith with third seal. Slug 1, go invisible, someone comes, curse them and wait by the slug for the next and repeat. Sloppy butcher and nurse's calling with dear stalker

    Interesting, so you would propose deerstalker,nurses,3rd seal and ruin?

    Not ruin. Sloppy butcher. Longer healing to keep slugs from getting up, or longer heal times to to spot with nurse's while invisible. Pulls double duty with wraith bring invisible since he can see the blood.
    If you want to slug and stall sloppy with thanstaphobia and knock out