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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

DEFINITIVE DS counter you should try (and a possible rework)

Method no.1:

  1. Take the Clown with ya
  2. throw x3 bottles around the unhooked surv (with extra hindered and anti-exhaustion addons)
  3. pick up the surv, and receive the hit
  4. run after him/her (he/her won't run far away)

Possible rework (suggestion number 9,999 but none had "so far")

  1. Both killer and surv had a difficult skill check at random length
  2. The one that does it first (and does not fail) wins, causing DS hit or fail


Comments

  • Freesham
    Freesham Member Posts: 262

    Just change it to be a mashing contest.

    Killer picked up a survivor with DS? Whoever mashes the space bar the fastest wins.

  • YaiPa
    YaiPa Member Posts: 1,929

    awful. Clown's slowdown doesn't increase if you throw more bottles and it's not a real counter, it's something one specific killer can try to do, but it's not super good. The rework it's even worse, since skill checks are RNG, the skill zone is randomly generated, meaning that it would be only luck based. Also, this solution may make DS completely useless, while the real rework should make it a real anti-tunneling perk.

  • terumisan
    terumisan Member Posts: 2,162

    I mean your still going to lose the game since clown doesn't have any map pressure and his power is countered by throwing the pallet early not to mention you'll run out of add-ons eventually then you'd be outta luck

  • theArashi
    theArashi Member Posts: 998

    "He won't run far away" - At least 16 meters headstarts. Enough to get to loop from any place on any map.

    Slowdown from bottles isn't much.

  • MrDardon
    MrDardon Member Posts: 4,168

    Oh oh, I also have a DS counter.

    Play Pyramid Head.