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BHVR. Thanks for listening to us

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Comments

  • Sir_Bassington
    Sir_Bassington Member Posts: 229

    I didnt say prediction were pefect blinks. what gave you that impression? I said earlier a good nurse blinks and then readjusts. never said anything about prediction blinks

  • Sir_Bassington
    Sir_Bassington Member Posts: 229

    I dont like Spirit or Freddy in general, i feel their kit is just cheap, freddys stall addons with gen reggresion perks is just so boring, and spirit is just a busted killer in general and I cant stand the playstyle she forces survivors to use, and most survivors dont know what to do against her so solo queue is just horrible agaisnt these killers. but thats just my opinion

  • Throwaway123
    Throwaway123 Member Posts: 183

    They didn't really listen to us though. The vast VAST majority of voices were calling for no changes to Billy, including all the most influential big streamers. They didn't revert the changes, they backed off on them very slightly. It's better than nothing, but it's still probably gonna be bad.

    The problem is noone on the balance team is a good player and they don't listen to the fog whisperers so they have no perspective from above rank 16 on balance.

  • Huff
    Huff Member Posts: 1,480

    Good on you for making a nice positive post. It's good to see instead of the constant, "BHVR NEVER LISTENS TO US! Oh, they did? Well, THEY DIDN'T LISTEN TO US HARD ENOUGH!"

  • monka
    monka Member Posts: 66

    The adjustment should be postponed.

    Very irrational.

    And it's not fun.

  • seki23
    seki23 Member Posts: 833
    edited July 2020


    tbh survivors are still the power role if they play with friends, nerfs survivors got were needed nerfs, because they were borderline overpowered. insta heals were overpowered toolboxes cuting the objective to half the time was stupid aswell balance landing infinites were completely broken on certain maps aswell survivors are crying about losing their infinites and that is a problem and shows they are biased. survivor complains mostly have no arguments since those were changes to make the game more balanced and healthy, it was completely unfun for the killer being unable to catch up a survivor bcause certain structures were infinites and sometiems when you catched to them they have an m1 medkit to isnta heal them or give them a free hit and back in the day Decisive Strike wich also made them to be able to escape for free, it seems survivor mains dont understand why thos changes were made, same goes with Exhaustion perks wich recharged during chases and thet on par with vigil was borderline overpower aswell infinite sprint burst or almost, or infinite balance landign to keep the infinte going, or for example the entitiy not blocking stuff aswell

    most survivor "nerfs" werent just nerfs because of killers sake but because of the game itself. killers on the other hand get unnecesary nerfs most the time with some exceptions of course, billy wasnt the case (base billy), nurse (base not addons) wasnt the case neither even if used in a good level she is still the best killer in the game. but there were some necessary nerfs liek Freddy slow down addons for example, 180Β° oni 180Β° billy back in the day, there were some good and needed nerfs for killers aswell but i always felt like lots of killers powers get nerfed because no reason and very fast because they sometimes dont even think twice about nerfing a killer but will take years with survivors... and thats something everyone will agree balance landing got nerfed just recently after more than 3 years for example same goes with insta heals.

    so basically yes survivors are still getting way more attention than killers in terms of balancing but that is since 2016, the fact that all survivor perks that are needed to piss off and create unbalance in the game are there since 2017/ early 2018 there is nothing else to be invented means something and the best killer perks can be removed from the game in the first 15/20 seconds or are very high risk high reward or have very strict conditions in order to put them to work unlike survivor perks like borrow time, ds, unbrekable, sprint, dead hard, etc so is what it is.

  • Acromio
    Acromio Member Posts: 1,737

    This. It's the same logic applied by tRiPLe-A publishers. Do y'all remember Gamblefront II?

  • grassdirtsky
    grassdirtsky Member Posts: 174
  • skarsguts
    skarsguts Member Posts: 179

    Killer mains cried so hard until they got their way, again. Astonishing.

  • skarsguts
    skarsguts Member Posts: 179

    I still see people DC against Spirit and Freddy. You can't possibly believe either of them are weak. Forever Freddy is an easy 4k. So is Spirit. (As I got to rank 1 killer as only Spirit.) Legion still exists.

    I still see ebony mori and iri-head in the game.

    Survivors are complaining about Leatherface on the PTB. Any changes there? No.

    Survivors always complaining about NOED. Any changes? Nope. (Before you say Hex: Ruin, I still see it frequently at rank 1. Ruin nerf didn't change anything.)

    Survivors got items completely gutted, no compensation (not to mention the upcoming franklins buff makes bringing items completely obsolete now). Gen speeds were changed. DS got changed. Can't max out BP for struggle state anymore when everyone's on last hook. Maps got size reduced. Killers have hit priority when they have garbage internet.

    Still so many easy one-shot powers/perks/abilities in the game.

    Killers are able to camp, tunnel, slug, and keep the game hostage freely without any consequence. Those are always complained about from survivors.

    Killers are able to see items survivors bring and dodge them, along with checking friend's list for SWF.

    Haha, killers have it hard amiright?

  • MrDardon
    MrDardon Member Posts: 4,033

    The rest of you which is like 4 % of the Community. They will rather satisfy the other 96 %

  • Zaitsev
    Zaitsev Member Posts: 1,285

    Alright. Mods please close this. This went from a simple thank you to a flame war.

  • skarsguts
    skarsguts Member Posts: 179

    I have killers rage quit all the time. All it does is garner a hardy laugh from me.

    Keys - I'll just paste a previous comment of mine on keys since no one can seem to understand that keys are not OP or broken - For a key to work you need amount of survivors alive + 1 generators to be completed for hatch to spawn. For four survivors to escape by key, all generators need to be completed. At that point they were going to escape through the gates anyways. It's not have a key = instant hatch spawn.

    DS is meta because killers tunnel, and are allowed to tunnel as devs have fed them that it's a genuine tactic. BT is used because of campers - another thing killers love to do. Unbreakable is used because of killers slugging - often slugging the second to last person because their ego would be hurt if the last survivor found hatch.

    NOED rewards lazy killers - I personally don't complain about NOED because I cleanse every totem I see; there needs to be a totem counter added to the game though. I do laugh every time NOED pops up because it's just pathetically funny to see any killer using it.

    Killers don't care that camping, tunneling, slugging can result in them getting an "Entity Displeased". They do it because they know it ruins the game and wastes time of all four survivors - they like doing that - and thanks to the DC penalty you're often forced to stay in a game where the killer is doing these things. There's no punishment they care about.

    Killers can dodge a lobby that has a key or four toolboxes - but I can't dodge a killer that is bringing an ebony mori unless I Alt + F4 during the loading screen.

  • skarsguts
    skarsguts Member Posts: 179

    It's more of a me thing to be honest. I just hate everything about Legion.

  • Mandy
    Mandy Administrator, Dev, Community Manager Posts: 23,264

    Closed at OP's request.

This discussion has been closed.