http://dbd.game/killswitch
Devs, Please For The Love Of God Get Rid Of Keys And Moris.
Does anyone actually like them? I see them every other game, whether I'm playing killer or survivor. Not just that, but they are a constant topic on these forums. They listened to the Billy changes, why not these?
Comments
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I want them to remove keys and ebony moris from the game.
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Players hate this because it's something unexpected.
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They should be lumped together. They both grant a free and lazy win, no matter how much you outplay either side.
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No, you can absolutely destroy the survivors, but what do you know? 2 or 1 gens left and they both escape with a key. In fact if there is 1 gen left 3 people can escape. At least you have to hook the survivor, which takes more skill than holding a button down.
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My bad, I marked it wrong.
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Franklins? So you can pick the item up again? Anyways, both need a hard nerf. I think you can see why they are lumped together though.
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I lump them together for a few reasons. First being that they both help either side accomplish they're goals with far less effort than usual. Second being that they are kinda on the same scale. An ebony mori is far worse than any key but keys are more consistent. For example, a pink mori is far stronger than a pink key, but a green key is far stronger than a green mori. If that makes sense.
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I disagree, but thats just me. Its also worth considering that there can be multiple keys in play, and you can pick items up. Then theres SWF, we all know how that goes.
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I saw kate with a key in the lobby last night, while I was prepping for my Wraith daily. So I turned on an Ebony mori. They spawned within feet of a generator of course, while I had to go find them. I hooked her first. her team swarmed the hook. I downed her after the unhook. then I downed the savior Nea. I walk back to mori the key-holding Kate. she DC'd.
in the results screen, I notice she had both unbreakable and Decisive Strike. so what was the counter to this?
Please note that "let the survivor go" is not a legitimate counter. Unless the counter to Overcharge is "don't do gens."
I fact, i propose an overcharge rework. Any time a killer kicks a generator, they get a DS style skill check. If they succeed, the next person to touch that generator before it regresses to zero is instantly downed by a bolt of electricity shooting out. And this works up to 4 times, to match the possibility of 4 DS users per match.
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I don't have a problem with them. And this shouldn't be here if it's not a poll. Should be in a general discussion thread
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Yeah, I marked it wrong. Unfortunately editing won't let me change it. And by not having a problem do you mean you never see them? Or do you mean you don't see a problem with them?
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I don't see a problem with them to take them out. I do see them, just not all the time to warrant wanting to get rid of them
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I have had plenty of matches where keys allow for a 4k to turn into a 1k. The common excuse of that they have to do gens does not work because 3 of them usually get done within the first minute or so. Which means if they either find a key or bring them in, that means there is a high risk of them just leaving because the game is too hard for them. Not only this, they get over 5000 points for escaping via hatch. There is no downside to a key like there is with a mori.
Not only that, but as someone with less than perfect eyesight, I can't see keys in the lobby. They blend in too well. Where moris are essentially announced.
Moris have to have the work of chasing, downing, and actually deciding to use them. And Moris give you less points, and take away the ability to use pressure perks, like Pop, Thana, etc. Not only do Moris discourage a killer from using them in that way, but also get the killers hate-mail for using even an ivory. And they are locked in an animation, during which survivors can decide if they want to use said key.
There are between 1-3 red options in a bloodweb for any given killer. There are 5 red options for survivor, and 10 purple ones (Items and addons). The chance to get a key from these are 1/3rd chance for killer, 1/5 for survivor (for a red key), and 1/10 for a purple key.
Of course moris would be more common just because there are less options to choose from. And keys are still relatively common/easy to get. Dont forget that plunderers exists to raise that chance higher than how easy it already is.
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I think that the key is the most unbalanced thing in this game
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keys usually turn 4k into 1k or 2k if the killers lucky
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I'm glad you don't have to deal with them. I made this post after I got a 4k stolen from me and next match I got moried. I was a little worked up, to say the least.
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With Ebony mori it is very broken (along with the perk tombstone) Ebony should be “Kill any two survivors who are on death hook” and tombstone should be removed outright due to it being a free Ebony mori from full health. As for Key’s maybe instead of you opening it right away make it where you just complete two or three skill checks to open the hatch.
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The most common is to get out the hatch but i seen 3 a lot lately
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