What is wrong with y'all?
Seriously dev's. What were you thinking? "Let's lock killers, but not survivors" yeah that's a great idea. How about we lock both... or neither. Why lock one side but not the other. I think this is one of the dumbest things the dev's have done in a while. Really hope this gets changed.
EDIT: some of you are missing the point. I'm not saying that the lock wasn't necessary. I'm saying that quick switching for survivors is still a thing. Survivors shouldn't be able to quick switch. It's been an issue for a while but instead of fixing it the dev's do literally nothing when they could have. Maybe I worded my post wrong but that's what I meant.
Comments
-
I think its strange people are upset by this. The only thing thats changing is you have to pick your killer prior to searching for a match. It seems like you can still change perks.
My only recommendation to tge devs is to lock items for survivors while theyre at it, maybe 30 secs before match starts.
32 -
Hopefully it does. Killers already have enough issues. Not sure why they wouldn’t just go ahead and lock survivors.
1 -
Imagine being mad at devs for making a change that actively helps killers.
Keeping survivors locked doesn't do anything because survivors are just skins, killers are actual different playstyles.
19 -
What if you're going up against a flashlight squad and the killer you picked doesn't have Lightborn or Franklin's?
5 -
What if survivor items weren't shown at all in the lobby?
0 -
You could still back out if its that bad 🤷♂️
2 -
That's bad for the game's health, though.
3 -
I don't see how this helps killers. I queue as trapper I see maps, I think maybe I don't want everyone knowing where my traps are all game I'll switch out to someone else. Nope. Great.
Its not the end of the world but seriously it's disheartening when they reduce functional choice.
3 -
Queue times up you say?
0 -
Then leave the lobby. The point is to give you survivors based on your skill with an individual killer. Idc who you are, your trapper vs spirit skill level will never be the same.
7 -
Oh so now we have sanctioned lobby dodging. great. This keeps getting better and better.
3 -
Not really. How often do you honestly come across a full flashlight squad? I play every day and see that maybe a couple times a week. And if youre that worried about it, inlock lightborne or learn to play around flashlights. Half the time theyre super predictable anyway
3 -
If you're going to whine about what items are being brought, you can do whatever you please. Sure.
Also, when have 4 maps ever been used in a single match. I love these hypotheticals.
0 -
If the system actually works I’m very happy that I can finally learn nurse against survivors that aren’t red rank. I just don’t understand the issue here. Let’s take nurse out of the equation for a moment...... let’s say I main Trapper (any basic M1 killer) but I want to learn wraith (another basic M1). Even if survivors at lower MMR have 4 flashlights the fact that I’ve been at red ranks for so long and know tiles/movement etc means it’s going to be a slaughter anyway.
0 -
3 flashlights and you happen to be playing Hag or Wraith.
Obvious SWF and you're playing Trapper or Freddy (high chance of OoO)
There are literally dozens of reasons why I would want to change killers based on what I see in the lobby. I appreciate the individual MMR ratings for each killer, but this is going to create ton of lobby dodging as well.
0 -
I really think you guys are overstating how often full flashlight squads show up AND you dont have lightborne on that killer
1 -
Are you the same type of person who cries when someone DC's?
It's a self correcting system. If you get a horrible game it'll give you better odds next time.
0 -
sigh, I'm not whining I'm saying I had the option to choose the kind of game I felt like partaking in without being panalised with extended queue by dropping out of lobby to change killers. So this change seems like more of an annoyance than an improvement.
I'm not whining I'm expressing my concerns with this change, giving the more rigid design. Think before you post it helps a lot.
3 -
You're "expressing concern" with extreme hypotheticals and complaining about something you haven't even tried out yet, no?
0 -
I still play wraith or hag when theres a bunch of flashlights 🤷♂️
For Fred or Trapper you can still switch out your perks for hex third seal.
This is just a strange thought process for me as ive never switched out my killers based on what i see in lobby. Ill switch perks out sometimes but thats usually pretty rare too.
3 -
I know, right? Imagine someone being so unsure of their skills that they let the four survivors decide their killer choice for them.
2 -
Encouraging lobby dodging is bad, yes.
0 -
They didn't even encourage lobby dodging.
0 -
Pretty much. Hell ive had games where i wasnt paying attention and didnt see the 3 to 4 flashlights in lobby, had to adjust my strategy on the fly when i realized it in game. Did just fine 🤷♂️
1 -
Even though I haven't tried it it doesn't invalidate the concern. I'm not saying the game is ruined I'm not screaming bloody murder I'm just saying this may not be the QOL improvement everyone thinks it is. But we'll see. That's an expression of concern.
Also your replies to others on this thread are very dismissive and insulting so I'm not going to reply again say what you will. I made my point I'll waste no more time on you or it.
3 -
K. My bad for calling out bad arguments based on zero experience with the next matchmaking.
2 -
I said if youre THAT worried about it back out. I think the better question though is why are you that worried about it?
0 -
Probably because you could pick a killer whose power fits the items brought. If they bring a lot of medkits, I could bring Plague or Legion. If they bring toolboxes, I might bring Trapper or Freddy. Especially if I haven't unlocked a lot of perks for specific killers.
If I go in as Deathslinger, for instance, and see a sweaty SWF, I can't just swap out to my silent Wraith. I have to leave the lobby. The way they want it, it feels like the devs are trying to push the 'casual' aspect they think this game is.
1 -
I'm not talking about them specifically. I'm talking about the system in general.
Me? I don't care personally. I play almost nothing but Pig so I wouldn't switch Killers on the fly anyways. But encouraging lobby dodging IS a bad idea. Getting stuck into situations where you can't change your killer once you queue up will lead to scenarios where people ain't gonna the items they see, realize they can't do anything about it, and just leave the lobby. That is encouraging lobby dodging.
1 -
Is your reading comprehension low or something?
Of course I get ######### annoyed when someone DCs, it throws the whole game. Also, I'm not even talking about DCs I'm talking about lobby dodging 👏 pay 👏 attention.
Also also, if want to 'git gud', in this new MMR system, I should throw on OP add-ons or bring an ebony Mori, right? How the ######### do you determine skill in this game with an algorithm when there are literally a million ways to get ######### over?
2 -
The matchmaking is ideally self correcting. If it errors and gives you a sweaty 4 man you can't handle then the next game will automatically give you less experienced players.
In a perfect world eventually you'll be facing less experienced 4 mans and more experienced solo survivors.
1 -
I thought the irony in someone hating DC's but supporting lobby dodging was great until you just raged out there and missed every point entirely after asking if I could read... that definitely is a better form of irony.
0 -
Good lord. I’m 95% of the time on the side of killers, but there are a bunch of whining killers about this. Being paired against lower skilled (game knowledge, perks, items, moment etc) and still finding a reason to whine is beyond belief. Give up killer and play handheld survivor.
2 -
Idk ive just never played that way. I play whoever i feel like playing and either do well or dont depending on how well my strat worked out or if i was just off that game. Ive never felt the need to switch killers based on the items im running or if i think theyre a swf. And tbh, i feel like what youre saying you do is the more casual way of going about things. When you go into a full flashlight squad game with wraith theres nothing casual about that.
1 -
People lobby dodge now, not sure why you think its going to be even more of a problem
0 -
Because the system being implemented is going to cause more people to lobby dodge, which naturally means the problem is going to get worse?
0 -
Apparently the fact that maps and flashlights even exist is enough to drive some people mad.
0 -
When I see a survivor with the name "BOOPTHESNOOT" I want to play Pig. That's just how it is.
0 -
"The devs really need to ban people for DC'ing."
"I lobby dodge all the time, it's fine to do."
0 -
Remember those posts about survivors wanting to see the killer? How being unable to plan a counter to to the killer was "unfair" since the killer could make acounter to the ITEMS the survivors held?
Well, thanks to the file survivors can minimize the killer's abilities and the killer can't really do much about it. Survivors can run any perk without indication while the killer has to guess except for what is in their hands.
That is why people are complaining.
The supposed "lower skill" doesnt hold much water when they reach out of beginner ranks not to mention the survivors could have simply not played for months
0 -
Imagine getting consistently surprised by optimal SWF squads and getting screwed over because you weren't paying attention and happened to pick a killer hard-countered by swf.
Imagine having low viability killers in this game.
Imagine playing killer at rank 1.
Obviously you've never had a problem with this because you're some kind of god gamer who can 4k every game with Clown, right?
0 -
Outside the exploit to see the killer it's a good change. Mmr based in killer makes sense
0 -
To be fair:
One ruins a game in progress.
The other is mildly inconvenient sense lobbies with a dodged killer have priority to get a new one.
2 -
Rank doesn't matter so much that this next matchmaking system doesn't even count rank towards anything.
0 -
They're both doing the same exact thing. The only difference is the survivor who DC'ed had no information about who the killer was or what he was running, so obviously they weren't able to dodge beforehand.
0 -
What problem? Lobby dodging? Why is that a problem? And i just simply disagree theres going to be a sigbificant jump in lobby dodging.
Look at it this way. You and 3 other people are sitting in a lobby with all with flashlights and killers keep leaving. Bet people start switching out the flashlights. So this could also encourage less flashlight squads
1 -
I mean...thats a fair argument 😂
0 -
More lobby dodging = longer queue times for Survivors
0 -
Then they can finally implement bans for DC's as well as dodging.
0 -
I mean, I wouldn't be against that, personally.
0