What are you expecting/hoping for with the early game mechanics coming soon?
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The devs announced that they would be introducing an early game mechanic to dead by daylight similar to the end game collapse in how it makes a stage of the game more interesting and engaging.
I personally have no idea what this mechanic could be but I am looking forward to it. Does anyone have any ideas or guesses as to what we'll see?
Comments
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I'm guessing it will end as soon as you engage with a survivor, not when you hit them, otherwise you could exploit it to break a bunch of pallets before the match kicks off.
I really hope that totems don't ignite until the early game ends, otherwise hexes will be even worse than they are already, with a period dedicated to finding and destroying them before they even have an effect.
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Maybe something that must be done by survivors in order to do gens, and by the killer in order to use memento mori?
I think instead of just changing some resources cause of universal complaints, the new mechanic will restrict some conditions and make the resources work better.
I myself am thinking about leaving DBD cause no matter if its a full sweaty SWF voice-comm or a full solo expert survivors team, the result is the same: no chance for killer, 2 or 3 chases and gates are powered, no exception.
There is a point playing killer where everydoby play very very very well and you dont get any weak link.
I mean, 4 pros (even solo) will stomp a pro killer more easily than the reverse. The survivors have the huge advantage.
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