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NoED Idea

Auron471
Auron471 Member Posts: 1,310

Im going to start off by saying the NoED wouldnt be an issue if BHVR just have small game and detective's hunch a totem counter... But they havent done that yet so... here my idea to made NoED more fair for solo Qs


Noed is no longer a hex perk. It is now a token based perk.

Start the trial with 5 tokens. Whenever a dull or hex totem is cleansed before the final generator is popped, lose a token. When the final gen is popped, gain the following effects based on the tokens remaining.

5 tokens: 5% haste, and survivors are exposed. NoED is permanent

4 tokens: 4% haste, and survivors are exposed. and NoED lasts for 180s

3 Tokens: 3% haste, survivors are exposed. NoED lasts for 120s

2 Tokens 3% haste, exposed survivors, Lasts for 90s

1 Token: 3% haste, Exposed survivors, Lasts for 60s

0 Tokens: NoED is disabled

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