Frank, Julie, Susie and Joey

WitchQueenTrina
WitchQueenTrina Member Posts: 24
edited July 2020 in General Discussions

A lot of people complain about the Legion and about how they need a buff or a rework. I don't feel that they need a full rework, I believe their power feels fun and can be effective the way it is but I do think they need a little help.

For starters The Legion has too many ways to come out of their feral frenzy, pressing the power button again, missing a swing, hitting a survivor that already has deep wound, every kind of stun etc. Most of these are fine but in specific I want to talk about missing swings and hitting a survivor who already has deep wound.

Missed swings, this might not be a big problem on the pc but on the consoles (ps4 and switch) the extra movement speed of the frenzy actually makes them much easier to juke, something that is already a massive problem on the consoles, and it seems pretty unfair that you would lose your power because a survivor dodged once. To clarify when I play as survivor I regularily make legions miss and come out of their power and I don't bother with 360's, a simple zig zag will make most legions over shoot. The Legions power is already weak and has a very short timer to begin with, missing a swing bringing you out of the power is unnecessary at best. Missing a swing should have a slight cooldown to prevent The Legion from being able to just spam the swing until they land a hit but having it bring them out of their power is too much of a penalty.

Hitting survivors with deep wound, while it would be unfair to have a second hit do damage to a survivor, due to the speed boost the legion has during frenzy, the fact that a hit like this just goes into the cooldown is unfortunate. The killer managed to hit the same survivor twice and they don't get anything to show for it. My thoughts are that hitting a survivor who is already in deep wound state with a frenzied hit should immediately bring the Legion out of their power, bypassing the cooldown, they should have the regular successful hit cooldown of wiping their weapon and then be ready to move again, The survivor should get their usual speed boost from taking a hit and the chase should continue as if it was a normal chase. The way it is now if you hit a survivor a second time you get no benefit for your effort and instead get a punishment for it, instead in those circumstances it is better to cut off the survivor from the closest loop while pressing the power button to cancel the power manually and hitting the survivor a second time is essentially a mistake.

The cooldown, a lot of people have complained about the cooldown before so this isn't exactly new or my idea but a 4 second cooldown on a relatively weak power feels too long and I think the Legion would benefit from a shorter basekit cooldown of 3 seconds.

The Feral Frenzy, with the add ons that increase the duration, can be a decent length however the basekit duration is incredibly short and I feel like an increased basekit duration of 1 second would make a big difference to The Legions viability.

Along with these changes I feel like the Legion should have a reduced terror radius, maybe 16m or 24m, when not in feral frenzy along with a bloodhound effect, both of these changes would punish survivors for not healing while playing against the Legion and make them feel like more of a threat.

These changes would make a nice change to the Legions quality of life though honestly even with these changes The Legion would still be in the bottom half of the killers in terms of viability.

Post edited by WitchQueenTrina on

Comments

  • slim0b
    slim0b Member Posts: 551

    The problem with legion is that he has 0 Lethality.

    Trapper & Hag have lethal traps, Hag having mobility come along with it.

    Huntress, Deathslinger, Pyramidhead all have lethal ranged attacks.

    Freddy, Demogorgon, Nurse, Spirit, Doctor and Clown have the chase shutting. But honestly clown just feels like a 10x worse doctor.

    Leatherface, Billy, and ghostface(also has stealth) have the insta-downs.

    pig(also has chase shutting), and wraith have the ability to catch survivors off guard.


    Legion is injure, then hope the survivor can't loop or read your mindgames.