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Chapter XX | Set The Stage DLC | W.I.P. 1

Mekochi
Mekochi Member Posts: 942
edited July 2020 in Creations

Killer - The Doll - Sarah Rose

Appearance -

Mask - Broken Doll

The buttons that slowly fall off and the cracks on the mask represent a doll who is no longer played with.

Cosmetic Item - The Doll

Body - Teen Angst

A rebellious teenager is the one to usually dye their hair, but they also think no one cares for them.

Cosmetic Item - The Doll

Weapon - Rusted Bat

A bat that has rusted over in some areas due to being left out in the rain.

Cosmetic Item - The Doll

Power - Wired Mind

Without add-ons her base set is 10 wires. She is able to place these wires on pallets (doesn't matter if pallet is thrown down or not) that will result in the survivor being put into the injured state.

Secondary Power - Doll Trap

Like the name states the dolls she has are traps. In total she has 5, this number cannot be increased. Doll trap allows Sarah to place a doll on the ground and if a survivor were to walk in front of the doll it will send out an alert to her. The alert is similar to that of a generator blowing up. The survivor is able to knock these dolls down by approaching from behind in a 1.5 second animation.


Perk(s) -

Hex: Blurred Perception - If a survivor cleanses a dull totem they will be affected with the exhausted status affect for 40/50/60 seconds when cleansed. When the lit totem is cleansed, the survivor that cleansed that totem will become the obsession.

You can only be obsessed with one survivor at a time.

"When they put you on a pedestal, their greed blurs reality." - Sarah Rose