New knockout
![Volfawott](https://us.v-cdn.net/6030815/uploads/avatarstock/n7CN8UEBUB3U9.png)
You guys said that this perk was underperforming so why was your your first initiative to to try to boost it up by nerfing it.
Honestly I voiced my opinions on how much I hate the trend of this perk is only useful for basic attacks however well I can at least understand it with a new perk why did you feel the need to take it on with knockout.
You essentially took a very niche and underperforming perc and made it even more situational than it was before.
Even though new effects you gave it doesn't really impact anything moving 50% slower is pointless because the second someone realises you have it they just going to recover instead by the time they are fully recovered who they can move normally.
As for the blindness effect it's pretty pointless considering solo survivors can't relay their position anyway and people in survive with friends groups I just going to name a landmark or a point of interest
Comments
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Agreed this perk didn't really need anything done to it. Now though it is harder to get off if you are using any killer with an m2 attack. I think it should keep first part but then make it so that the survivor cannot crawl at all. They are supposed to be knocked out so how about they recover 50% slower, cannot crawl and their aura isn't revealed to other survivors outside of the specified ranged. Nothing wrong with that.
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