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Dead by daylight's win condition is sacrificing and escaping,not pipping. Compendum Thread of quotes

Leonardo1ita
Leonardo1ita Member Posts: 2,309
edited August 2020 in General Discussions

This is a compendum thread of all dead by daylight's statements and quotes, in and out of the game, from what the game was originally intended, to what it says in the tutorials and in other official places, against the other main theory which argues that the game's condition is pipping. The compendum will be updated from time to time, indicating where X phrase was said, by whom and when. We'll learn whether what is indicated as the main goal/objective and the goals of the killer/survivor is actually are what lead you to win or not.

  1. " Play as a survivor in ranked matches. Escape the killer and live another day" : In game play survivor button
  2. " Play as a brutal killer in ranked matches. Sacrifice survivors to please the Entity" : In game play killer button
  3. " They must hunt and kill the prey in front of them. Some go willingly, others need to be convinced" : Benedict Baker, In game tutorials
  4. " In Dead by daylight, you can take the role of an unstoppable killer and hunt 4 survivors, or play as one of 4 survivors and try to make it out alive" : In game tutorials
  5. " The Killer is an unstoppable, solitary monster. Killer sees the world from a first person prospective. They each have hightened senses, deadly weapons and a unique power that helps them locate, chase, injure, catch and hook survivors" : In game tutorials
  6. " The Survivors are a team of 4. They can choose to cooperate or to look out for themselves." : In game tutorials
  7. " GAME GOALS. The two roles have very different goals. The survivors' goal is to escape the trial. In order to do so, they must find and repair 5 generators. Once they are repaired, the generators power 2 Exit Gates. Each gate has a switch that must be held down for a short time before the gate will open and Survivors can escape. The Killer's goal is to find and catch survivors in order to hang them on sacrifical hooks to be consumed by The Entity. If the Endgame Collapse is triggered, the Killer will have the added goal of keeping the Survivors within the Trial until the timer expiers. " : In game tutorials
  8. " The Entity is mighty, malevolent being that created the nightmare realm of trials in which the Killers and Survivors are trapped. Not much is known about The Entity, and it is rarely seen, except for when it manifests to claim its sacrificed survivors" : In game tutorials
  9. " The Endgame Collapse is the final phase of a trial, and will occur in most of them if the required conditions are met. The Timer: Once the Endgame Collaps is triggered a two-minute (says three, but it's 2) timer will begin counting down. The Survivors must escape before this timer expires. Any Survivors claimed by the Entity from the Endgame Collapse count as regular sacrifices for the Killer. The timer will slow down if a Survivor is put into the dying state or placed on a hook." : In game tutorials.
  10. " Survivors can equip themselves with a variety of useful items. There are items that can accelerate repairs, hinder the Killer, heal oneself, or even allow Survivors to escape through a secret door." : In game tutorials
  11. " Each Killer has a unique power which dictates how they are meant to be played." : In game tutorials
  12. " Perks are extra abilities obtainable by Killers and Survivors. They offer new ways to evade, hide, help others, attack, catch and kill, or improve existing abilities. Equip the perks that fit your preferred strategy and playstyle." : In game tutorials
  13. " Bloodpoints are earned in trials and are used to unlock rewards in The Bloodweb. Your performance in a trial determines the amount of bloodpoints you earn. The Survivors earn rewards in 4 categories: "Survival" for staying alive, "Objectives" for repairing generators and working towords escape, "Boldness" for interactions with the Killer, and "Altruism" for helping other Survivors. The Killer also has 4 score categories: "Brutality" for hurting Survivors and destroying objetcs, "Hunter" for finding, chasing and catching survivors, "Deviousness" for clever use of their powers, and "Sacrifice" for their primary goal: hooking Survivors to The Entity." : In game tutorials
  14. "SURVIVORS: HOW TO WIN. The primary objective of a Survivor in a trial is to escape. In order to do so, Survivors must complete the following steps: -Repair 5 generators to power the 2 Exit Gates. -Open one of the 2 Exit Gates by holding down its switch. -Leave the trial area. Meanwhile, the killer will be trying to locate, catch and hook Survivors in order to sacrifice them to The Entity. Even though Survivors are vulnerable, they have a very useful set of abilities to hide from and evade the Killer." : In game tutorials
  15. " The first step to complete in order to escape is to repair the 5 generators. [...]. Killers will often patrol the generators searching for Survivors." : In game tutorials
  16. " Survivors can increase their chances of escaping by taking care of each other. Here are the main actions that can help: -Healing: [...]. -Rescue: Survivors can rescue each other from The Killer and the hook to prevent the sacrifice from happening. [...]. Though it is possible to play and escape as a lone wolf, it can prove more difficult once the other Survivors have been killed." : In game tutorials
  17. " With the proper items or perks, Survivors can sabotage the Killer's tools. Strategic sabotage can be useful and even save lives." : In game tutorials
  18. " KILLER: HOW TO WIN. The main objective of a Killer is to sacrifice Survivors to The Entity. In order to achieve this objective, a Killer should do the following: - Patrol the area and find survivors. - Chase, injure and catch Survivors before they can escape. - Carry Survivors to a sacrifical hook and hang them there for The Entity to consume. Meanwhile, Survivors will be attempting to repair 5 generators to power the 2 Exit Gates and make their escape. Killers should do everything in their power to stop them. This guide will help you use the Killer's abilities to find Survivors and prevent their escape." : In game tutorials
  19. " Once a Killer catches a Survivor, their next goal is to carry them to a sacrifical hook." : In game tutorials
  20. " The ultimate goal of the Killer is to sacrifice Survivors to The Entity. Once a Survivor is hung on a sacrifical hook, the sacrifice sequence will begin. It has 3 phases. [...]" (Repeated in the killer's section) : In game tutorials.
  21. " A Killer who sacrifices all 4 Survivors in the trial will earn The Entity's favor." : In game tutorials
  22. " Every level features an underground chamber called The Basement. Survivors should fear being hooked there, as it is not an easily accessible location and features only one way in or out, making rescues particularly risky. [...], it is an attractive location to perform the sacrifice." : In game tutorials
  23. " Killers can use their knowledge of the exit locations to predict Survivor movements and catch them in the final stretch." : In game tutorials
  24. " Memento Moris are Killer-specific offerings which influence The Entity in allowing Killers to kill Survivors with their own hands instead of sacrificing them. Memento Moris are a reward from The Entity, and an efficient way to deal with pesky Survivors, but Killers should not rely on them too often. Without sacrifice, The Entity will eventually become displeased." (And here it is stated that deaths, so moris and bleed outs change your win possibilities, even the Emblem system says it) : In game tutorials

This only including the tutorials, not even all the other possible things in game. I will add things to the compendum from time to time, even if this is enough, because it clearly says "how to win"; and answer the replies

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