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(Fan-Made Killer) The Fire Fighter

(Repost)

Killer: The Fire Fighter

Backstory: Eric Johnson had always been fascinated with firefighters and the very concept of saving people. By time he was 10 he had a full collection of Tim Braw's Fire Fighters; his favorite brand of toys. But he suffered from bullying at school and his mother would get beaten by his father everyday because of her profession: Prostitution. Time were very tough in 1982 for an african american and his family but he always kept his head very high in hopes of getting his dream job as a fire fighter. During his senior year in high school he applied for a job at Hudson's Fire Station, which was a block from The MacMilan Warehouse. At the age of 25 in 1997, Johnson had became Chief Officer 7 years in the job. But the day after he became the Chief he responded to a fire at Rebecca Johnson's house: his mother's house. When the fire was put out the team found 7 stab wounds on Rebecca, a blood stained knife, a gasoline can, and 2 whiskey bottles turning this into a homicide. He had a feeling on who it was but he refuse to accept it until, he heard the brand of whiskey. When Johnson heard this he blacked out and attacked his best friend Murphy with a Fireman's Ax. Knowing that he would get caught, he set fire to the station in hopes to by some time for himself and distract the police. In his mind he knew who killed his mother and he knew where to find him, at the bar. Still in suit with the ax and a fit of rage, he entered the bar spotted someone familiar and hacked him to death. Now filled with emotions knowing that he had just killed his father, Eric jumps behind the bar grabbing a few bottles of his father's favorite whiskey, and tearing pieces of his father's clothing to create a Molotov. While crying, he screamed at everyone to leave or die and set the place a blaze. Later they pulled Victor Johnson's body out of the fire, but they could never find Eric Johnson's Body.

His Power: Molotov Cocktail. From his father's favorite whiskey, the killer is granted with 5 Molotov Cocktails. Takes 2 seconds to reload. Fire last for 4 seconds. When using his power, he lights the Molotov with his arm that is still on fire. (Power CANNOT be declined so know when to use it) When thrown, it creates an area of fire. When survivors run through or stand into the fire, they scream and are covered in fire. Injured and suffer from the 3rd Degree Burn status effect, which is a form of the Deep Wounds status effect, that will continue to drain whilst they're still in the fire until they leave the fire area or are in dying state. The status effect will last for an extra second when they leave the fire. When thrown on a survivor, the survivor will be covered in fire and effect is applied. It will last for 2 seconds and 3rd Degree will tick down faster. When thrown on a down pallet, the fire will cover the pallet and after 2 1/2 seconds, the pallet will break granting Destruction Points. (Does not apply to pallets that are not down) Be careful, when killer walks through the fire his speed is decreased to 110%. If carrying a survivor, when the killer walks into the fire he is forced to drop the survivor. (Survivor has 1 second to get out of the fire)

His Weapon: The same Blood Stained Fireman's Ax used to kill Victor and Murphy.

His Weapon Wipe Animation: Takes out a plaid piece of clothing and wipes his Ax's head with it, then puts it back into his pocket.

Other Descriptions: 32m Terror Radius. Height: Tall. Speed: 115% movement speed. Outfit: His old Firefighter gear with his right arm still on fire.(Oddly the fire does not spread from his arm)

User: "image.png"


NOT MINE! Found on Google. Please no copyright! But here is what he would look like but with the right arm still on fire.

Feel free to ask questions and/or comments. It took me a while to make this killer.

😁

Comments

  • GamingHulk123
    GamingHulk123 Member Posts: 244

    Perks:

    Broken Pass: The Survivors' pass can come back to haunt them. When the trial starts, all survivors are injured and broken for 25/35/45 seconds. Survivors that are downed, will not heal a state after perk ends. Survivors that are not down, will heal to normal state after the perk ends. (Effects like Deep Wound and Sickness will be avoid when the perk ends)

    (Hex) Claustrophobia: Spawns a hex totem. Effect last until totem is broken. You feed on the survivors fear of no escape. When the trial starts, all survivors are effected with the Exhausted effect until the totem is broken.

    Fear Thy Neighbor: Survivors have faced the worse and are scared of unexpected, they somewhat expect their friend to be their enemy. After a generator is complete, the obsession keeps your terror radius for 30/45/60 seconds. Meanwhile, the killer's terror radius is reduced to 0. Started the trial with one obsession. You only gain one obsession.

  • GamingHulk123
    GamingHulk123 Member Posts: 244

    Add-ons:

    Common:

    Firefighter Action Figure: One of Tim Braw’s famous firefighters. Slightly increase the duration of fire from the Molotov Cocktail.

    Firefighter Poster: A favorite poster of Eric. Slightly increase the 3rd Degree Burn status effect’s effectiveness.

    Opened Firefighter Toy Package: An opened package of Tim Braw’s Firefighters. Slightly decrease reload time on Molotov Cocktail.

    Firefighter Costume: A old firefighter costume from Halloween years ago. Slightly increase movement speed while in the fire.

    Uncommon:

    Broken Braces: From Eric’s Middle School years when he was getting bullied, in a fight in which he suffered from. Moderately increase the duration of fire from the Molotov Cocktail.

    Invitation to Career Day: An invitation to Career Day for Eric’s Father, in which he never went to. Moderately increase the 3rd Degree status effect’s effectiveness.

    Toy Firetruck: Part of Tim Braw’s Firefighter collection. Moderately decrease reload time on Molotov Cocktail.

    Terrible Report Card: Eric’s terrible 7th grade Report Card, in which he suffered a beaten from his abusive father. Moderately increase movement speed while in the fire.

    Father’s Belt: Many terrible beatings from this belt. Gain 1 additional Molotov Cocktail. Slightly increase reload time on Molotov Cocktail.

    Rare:

    Hudson’s Fire station T-shirt: Give to Eric when he applied for a job at Hudson’s Fire Station. Considerably increase the duration of fire from the Molotov Cocktail. Slightly decrease the 3rd Degree status effect’s effectiveness.

    Company Fire Ax: Hudson’s Fire Station prize Ax, it symbolizes the day the fire station opened. Considerably increase the 3rd Degree status effect’s effectiveness. Slightly decrease the duration of fire from the Molotov Cocktail.

    Family Photo: The Johnson’s photo on Eric’s Graduation day. Considerably decrease reload tie on Molotov Cocktail.

    Ripped Piece of Photograph: A ripped piece of photograph of Eric’s Mother during her “Workdays”. Considerably increase movement speed while in fire.

    Father’s Chain: Victor’s chain, taken from “The Incident”. Gain 2 additional Molotov Cocktail. Moderately increase reload time on Molotov Cocktail.

    Very Rare:

    Murphy’s Watch: Taken from Murphy’s body during “The Incident”. Moderately reduce The Firefighter’s terror radius. Lose 1 Molotov Cocktail.

    Father’s Favorite Whiskey: This whiskey gives off bad memories and a fuel to his rage. Moderately decrease reload time on Molotov Cocktail. Moderately increase the duration of fire from the Molotov Cocktail. Slightly increase the 3rd Degree Burn status effect’s effectiveness. Moderately decrease movement speed while in fire.

    Gasoline Can: From the crime scene of his mother’s homicide. Considerably increase the 3rd Degree status effect’s effectiveness. Moderately increase the duration of fire from the Molotov Cocktail. Moderately increase reload time on Molotov Cocktail. Slightly decrease movement speed while in fire.

    Blood-Stained Knife: From the crime scene of his mother’s homicide. Tremendously increase fire’s spread radius. Tremendously increase movement speed while in fire. Lose 2 Molotov Cocktail. Slightly increase reload time on Molotov Cocktail.

    Ultra-Rare:

    Plaid Piece of Clothing: From father’s favorite plaid shirt. When a Molotov Cocktail hits a survivor, they are covered in fire that does not go away until health state changes. Moderately decrease 3rd Degree status effect’s effectiveness. Lose 2 Molotov Cocktail.

    Iridescent Firefighter Collection: Eric’s full collection of firefighters. Gain 1 additional Molotov Cocktail. When a survivor is hit by a basic attack, your Molotov Cocktail is instantly replenished.