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Devs need to address toxicity.

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Comments

  • Elegant
    Elegant Member Posts: 443

    I agree that toxicity needs to be punished. Dead by Daylight legitimately has the most toxic players I have encountered in any video game I have ever played. This is coming from someone with over 5k hours in League of legends and other similar games. The toxicity problem stems from the fact that they absolutely do not punish people who truly deserve to be banned/punished. The first step to fixing this would be a reliable reporting system with new options for reporting different areas of toxicity. Currently their excuse is that "'we can't define what is or isn't toxic" so they just let the community become a cesspool of toxic waste. The only real way for them to actually punish someone for something done in game is with video evidence. So either the player has to be recording the game or the Devs have to have a way to go back and watch games that are played. This would be time consuming and expensive for them to do so I don't really see it happening. But at the very least, the Devs need to curb out the post game toxicity in chat.

  • TheBean
    TheBean Member Posts: 2,320
    edited September 2018

    Yet after 2 years the game isn't dead.... Same stuff in the game since day one... t-bagging.. sandbagging and mori spamming.... but yet...

    Game is still here.. .still going strong.

    Your argument about that is out the window.

    People use that argument to try and grab attention... Hey I've done it too... but once you investigate it, you realize that is not the case.

    Your feelings got hurt... You want to lash out in some way, but your own personal experiences don't always reflect the true nature of what is happening around you.

  • Global
    Global Member Posts: 770

    @SenzuDuck said:

    @Global said:
    maybe we should review bomb the game until they fix the toxicity.

    Yea - lets ban all "toxic" survivors and "killers".

    I think it's hilarious people find T-Bagging "Toxic". It's absolutely hilarious - it's been around for decades, but apparently this murder simulators fan base is too sensitive to some pixels moving up and down.

    Also, camping isn't toxic, neither is "tunneling" - It's part of the game, get over it, you're supposed to kill people. Unless you're going into the same match one after the other and targeting the same person then you can get screwed.

    You all seriously need to look at what this game and get off your snowflake rides, it's a murder simulator, if a "Get good" or "EZ" in end game chat gets you so riled up you report them then you need to move onto Barbie World.

    If getting tunneled in a match is enough for you to get so riled up you report them then again, you need to move onto Barbie World.

    Both. Sides. Are. "Toxic".

    If someone is continually targeting you, and harassing you after the match THAT IS TOXIC.

    Theres obvious gameplay things that are toxic, mori spam, unhook spam animation, all sorts of ######### but tbagging, gg ez, camping & tunneling are so far from toxic.

    im not sure if you understood the irony of my comment or you just wanted a quote with something toxic in it to use but yea i agree with what you said.

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  • thesuicidefox
    thesuicidefox Member Posts: 8,223

    Another thing I've been coming across lately are killers that are willing to slug people until they bleed out to try and 4k. Had 3 or 4 killers do this in the last 2 days, not normal from my experience. This is quite toxic. I get slugging to look for someone, but if it's clear the guy is not going to save just take the hook. You can still potentially get the last guy, but every game where someone did this the guy died AND the last one got hatch anyway so all they did was lose their own pips to spite people. I messaged a killer after I got out from a game like this and he's all like "I don't have to take your feelings into consideration" when I was trying to make the point he just wasted 10 minutes trying to get me AND her, when he shoulda just took one of us (we kept exchanging slugs and stealthing him) to get the points for at least a 3k. But he slugged us, and then eventually the other one bleed out and I hatched anyway.

    The problem comes down to the fact too many killers and survivors make up dumb "rules" to winning in this game. Kills are not wins. Escapes are not wins. PIPS ARE WINS. If you get a pip, that's a win. If you get a double pip, that's like a perfect win. If you depip that's a loss. If you safety that's a draw. Pips define wins in this game. Escapes and kills help you get wins, but you can die and still win or 0k and still win if you play to pip.

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  • TheGorgon
    TheGorgon Member Posts: 777
    edited September 2018

    My point of view on it?

    It's super annoying and mori spamming should be issued on. You can't really fight against "toxicity" because it's always going to beat you. People will also always find a way around more enforced rules then before. It's just a loop of annoyance . Like Hook said, some things can be fixed such as mori spamming without a cancel and Flashlights can't be stopped from stopping after you've used the flashlight until 2 seconds have passed. I just find Camping harsh.

    I've thought of many ways to counter act Camping. Just like survivors camping lockers and having birds around their head, give the campers that are in a super close terror radius to the survivor indicated in a zone where the name of the player is still located in, which would work, gives the killer a nurse teleporting exhaust effect till he leaves the terror radius for a good 30 seconds.

    Looping can be countered by a faster bloodlust sequence rather than having to wait. DC'ing could be countered by a harsher punishment to rank and blood points and at a certain point where you've dc'd too much in an hour, you're suspended from playing ranked for like 5m to 20m and after about doing that process 50+ times, a perma ban until appealed, like Overwatch does things.

    All these tiny fixes can fix the majority of toxicity. Not the toxicity and it's brand but work arounds so people who actually want to play fair and square without any other choice, can be and the ones who want to screw and be a complete idiot to you, get punished for repeated actions.

    EDIT: Another thing people can do is, making a solo separate queue for killers and survivors that doesn't have SWF in it.

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