New Killer Idea - Spider Queen
M2Fream
Member Posts: 288
Movement - 112%
Weapon - Spider fang
Active ability - Spider Egg, in 4s lay a spider egg on the ground with LCNTRL the egg must nurture for 20s and can then be hatched by pressing M2.
2 spiderlings will seek out survivors in a 32m radius and move at 170% speed to attacksurvivors and give them the poisoned and broken effect for 30s. Spidelings will not go outside of the egg range. At the end of the 30s the survivor will take 1 state of damage. The only way to stop this is with the antidote. An antidote can be found in 4 lockers on the map, 1 of which will spawn in the basement. The only other place to find an antidote is to stomp a spider egg before it hatches and collect the goo. Any poisoned survivor can inject themself or another poisoned survivor.
The spider has 2 eggs and she can lay them both on the map at one time. To restock her eggs, she must gain nutriants by hitting survivors. Each hit is one egg she can lay.
Stomping an egg is a 12 second interaction with 3 difficult skillchecks. Failing one will crack the eggs and release the spiderlings. Finishinging the skillchecks will get rid of the egg and give the survivor 1 antidote.
Passive: Cacoon - You can web up dying survivors which prevents them from moveing or being healed until the cacoon is broken, which another survivor must do and it takes 6s
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Perks
Spider Domain -
Basement unhooks take 6/12/18% longer. Time alive on a basement hook is decreased by 10/14/18%
Sabotage -
Each time you hit your obsession gain a token. Each token lowers skillcheck succsess zones by 4/5/6% for all survivors except the obssesion.
At 10 tokens, all skillchecks have the great area turned to good, and the good area turned to poor, which loses 1% progression
Power Crave -
Each time a dull or hex totem is broken, gain 4/5/6% action speed. Once all totems are broken, you may kill one survivor by hand. After that survivor is killed you will lose the action speed bonus
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Addons
Common
1) Slightly decreases egg laying time. (-.75s). Slightly increases egg breaking time (+2s)
2) slightly increases spiderling attack range (+8m)
3)Decreases avialable antidotes on the map by 1
4) Slightly increases spiderling move speed (+10%)
5) Slightly decrease time before poison takes a health state (-5s)
Uncommon
1)Increases amount of spiderlings by 1
2)Increases amount of eggs by 1
3) Slightly increases the time it takes to break the cacoon (3s)
4)Spiderlings attacks cause hindered for 60s (6%)
5) Moderately decreases egg nurture time (4s)
Rare
1) Failing a skillcheck in an egg's radius will hatch it, even if the egg is not nurtured all the way
2) 1 spiderling from each egg will hunt beyond the radius of their egg
3) Considerably increases egg radius (12m)
4) Considerably decreases egg's laying time (1.75s)
Very Rare
1) Eggs have a 50% to not have an antidote
2) Tremendously increases time to break egg (8s)
3) Decreases available antidotes on the map by 2, considerably decreases egg nurture time (7s)
Very Rare
1) It takes 2 antidotes to cure poison
2)A survivor trapped in a cacoon has their aura shown to you and they cannot begjn to recover until the cacoon is broken. Slightly increases time for cacoon to break (3s)
Weapon - Spider fang
Active ability - Spider Egg, in 4s lay a spider egg on the ground with LCNTRL the egg must nurture for 20s and can then be hatched by pressing M2.
2 spiderlings will seek out survivors in a 32m radius and move at 170% speed to attacksurvivors and give them the poisoned and broken effect for 30s. Spidelings will not go outside of the egg range. At the end of the 30s the survivor will take 1 state of damage. The only way to stop this is with the antidote. An antidote can be found in 4 lockers on the map, 1 of which will spawn in the basement. The only other place to find an antidote is to stomp a spider egg before it hatches and collect the goo. Any poisoned survivor can inject themself or another poisoned survivor.
The spider has 2 eggs and she can lay them both on the map at one time. To restock her eggs, she must gain nutriants by hitting survivors. Each hit is one egg she can lay.
Stomping an egg is a 12 second interaction with 3 difficult skillchecks. Failing one will crack the eggs and release the spiderlings. Finishinging the skillchecks will get rid of the egg and give the survivor 1 antidote.
Passive: Cacoon - You can web up dying survivors which prevents them from moveing or being healed until the cacoon is broken, which another survivor must do and it takes 6s
----
Perks
Spider Domain -
Basement unhooks take 6/12/18% longer. Time alive on a basement hook is decreased by 10/14/18%
Sabotage -
Each time you hit your obsession gain a token. Each token lowers skillcheck succsess zones by 4/5/6% for all survivors except the obssesion.
At 10 tokens, all skillchecks have the great area turned to good, and the good area turned to poor, which loses 1% progression
Power Crave -
Each time a dull or hex totem is broken, gain 4/5/6% action speed. Once all totems are broken, you may kill one survivor by hand. After that survivor is killed you will lose the action speed bonus
----
Addons
Common
1) Slightly decreases egg laying time. (-.75s). Slightly increases egg breaking time (+2s)
2) slightly increases spiderling attack range (+8m)
3)Decreases avialable antidotes on the map by 1
4) Slightly increases spiderling move speed (+10%)
5) Slightly decrease time before poison takes a health state (-5s)
Uncommon
1)Increases amount of spiderlings by 1
2)Increases amount of eggs by 1
3) Slightly increases the time it takes to break the cacoon (3s)
4)Spiderlings attacks cause hindered for 60s (6%)
5) Moderately decreases egg nurture time (4s)
Rare
1) Failing a skillcheck in an egg's radius will hatch it, even if the egg is not nurtured all the way
2) 1 spiderling from each egg will hunt beyond the radius of their egg
3) Considerably increases egg radius (12m)
4) Considerably decreases egg's laying time (1.75s)
Very Rare
1) Eggs have a 50% to not have an antidote
2) Tremendously increases time to break egg (8s)
3) Decreases available antidotes on the map by 2, considerably decreases egg nurture time (7s)
Very Rare
1) It takes 2 antidotes to cure poison
2)A survivor trapped in a cacoon has their aura shown to you and they cannot begjn to recover until the cacoon is broken. Slightly increases time for cacoon to break (3s)
4
Comments
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Goes to save survivor off basement hook, sees its full of spider eggs. NOPE!
1