Spawning hatch locations is a bit of a mixed bag for me.
On one side, I think it is a cool idea that you can use an offering to spawn the hatch somewhere else, and on the other side, it can be easily abused to create an easy win for people who bring keys. I have already had 3 games where someone brought an offering that spawned the hatch next to the shack, they did 4 gens, then 3 escaped through the hatch. I didn't even get a chance to do anything. This is also mainly a problem with keys and their balance towards the game, but also the fact that someone could just bring a hatch offering and hide next to the area until it spawns. They really shouldn't be brown offerings, it is really powerful to just bring a key, do a few gens, and escape. The whole point of the game is for the killer to prevent you from fixing gens and escaping through the gates. I'm just really frustrated that this has happened 3 times in a row, and I can't do anything about it.