http://dbd.game/killswitch
Why is nobody talking about the pallet nerf?
As survivor (and killer), you could trace the approximate place of a pallet spawn based on the surroundings. If you saw traces of a broken pallet you would know that the area around the broken pallet was void. However, empty loops gave you hints of a pallet being near. As of the latest chapter, broken pallets leave no visual trace on the ground. This makes it significantly harder to improvise during chases. How do you guys feel about this?
Also: fix pyramid head.
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There are still pieces of pallets, they're just very very small on the ground.
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Pallets got nerfed? The only thing I noticed is that survivors now run through pallets, then vacuum back 4-5 metres, and instantstun the killer (stun is applied before the dropping-animation even starts). That looks like a major buff to me.
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