The blight |Changing his add-ons|

Hoodied
Hoodied Member Posts: 13,099

While I was gone, I studied how Blight worked via Wiki, mainly targeting his add-ons was my intentions for the time HOWEVER I am working on his power still


Blight before modified

Blight I can say is the most interesting killer in the game, having the 3rd fastest power in the game (With Blighted Crow and Adrenaline vial), his kit is interesting, however I can say it has been changed with my modified version

(Psst, wanna know his top speed? its around 312.5% movement speed in rush when using the 2 add-ons mentioned above, Nurse can only move 333% while she is blinking!)

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Blight after I modified him

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Explanation on why i CHANGED SOME ADD-ONS

Compound 7: Having 2 beginner based add-ons mixed together is healthier than them being seperated, and allows more creativity with said add-on

Chipped Monocle: Having more turning rate add-ons is a good thing for blight, and with how small the numbers are for this is a good thing to equip if you don't have any other turning rate add-on available

Shredded Notes: This add-on is weird currently and I thought "Why would you sacrifice a token to recover tokens faster?" so instead, this add-on increases dash time, allowing more map pressure and allowing blight to reach a wall in time

Plague Vial: Increased it to not be the same as Chipped Monocle

Blighted Rat: This add-on I knew I had to change, so I am keeping watch to see if it should be 5% or go back to 4%

Umbra Salts: Made it not be the same as Plague Vial

Compound 21: This one is interesting, so I made it 4 seconds instead of 3, I am watching this add-on as well

Adrenaline Vial: This is a special add-on, however its turning makes it almost useless at the current time, changing the turning to .7 is a test to see if the add-on needs an entire rework or not, the look angle allows blight to have less of a restriction while rushing, allowing him to hit survivors much easier

Summoning stone: Made it literally not blood favor, made it affect vaults and pallets

Soul chemical: Made it better than Compound 21

Compound 33: Deducted it from Ultra Rare to Very rare, with the recent buff to blight allowing him to break walls and pallets when lethal rushing this add-on became very...weird. So now it allows blight to run into generators and break them while continuing his rush, it still hinders survivors

Alchemist's ring: Made it Ultra rare, from very rare. This add-on I feel like should be more unique, as of at this time it increases the token recharge rate by .66 while also giving blight his tokens back IF he hits a survivor in rush, so I made it decrease his fatigue as well too (This add-on might get nerfed to 1.0 seconds to prevent it from being OP if you hit a survivor)



I would love feedback on this, the next killers will be Pyramid Head and Legion

Comments

  • chieften333
    chieften333 Member Posts: 1,554

    I'd say keep the effect of breaking things by rushing into them on compound 33. It is much faster than having to use lethal rush on it.

    The only other issue I have with the new 33 is that if you use ruin ( which most killer do nowadays) you essentially waste an addon slot because the gen is already regressing.

    If slamming the generator removed (for example) 15% of progress then started or resumed regressing, I'd say that would be better than just causing regression.