The blight |Changing his add-ons|
While I was gone, I studied how Blight worked via Wiki, mainly targeting his add-ons was my intentions for the time HOWEVER I am working on his power still
Blight before modified
Blight I can say is the most interesting killer in the game, having the 3rd fastest power in the game (With Blighted Crow and Adrenaline vial), his kit is interesting, however I can say it has been changed with my modified version
(Psst, wanna know his top speed? its around 312.5% movement speed in rush when using the 2 add-ons mentioned above, Nurse can only move 333% while she is blinking!)
Blight after I modified him
Explanation on why i CHANGED SOME ADD-ONS
Compound 7: Having 2 beginner based add-ons mixed together is healthier than them being seperated, and allows more creativity with said add-on
Chipped Monocle: Having more turning rate add-ons is a good thing for blight, and with how small the numbers are for this is a good thing to equip if you don't have any other turning rate add-on available
Shredded Notes: This add-on is weird currently and I thought "Why would you sacrifice a token to recover tokens faster?" so instead, this add-on increases dash time, allowing more map pressure and allowing blight to reach a wall in time
Plague Vial: Increased it to not be the same as Chipped Monocle
Blighted Rat: This add-on I knew I had to change, so I am keeping watch to see if it should be 5% or go back to 4%
Umbra Salts: Made it not be the same as Plague Vial
Compound 21: This one is interesting, so I made it 4 seconds instead of 3, I am watching this add-on as well
Adrenaline Vial: This is a special add-on, however its turning makes it almost useless at the current time, changing the turning to .7 is a test to see if the add-on needs an entire rework or not, the look angle allows blight to have less of a restriction while rushing, allowing him to hit survivors much easier
Summoning stone: Made it literally not blood favor, made it affect vaults and pallets
Soul chemical: Made it better than Compound 21
Compound 33: Deducted it from Ultra Rare to Very rare, with the recent buff to blight allowing him to break walls and pallets when lethal rushing this add-on became very...weird. So now it allows blight to run into generators and break them while continuing his rush, it still hinders survivors
Alchemist's ring: Made it Ultra rare, from very rare. This add-on I feel like should be more unique, as of at this time it increases the token recharge rate by .66 while also giving blight his tokens back IF he hits a survivor in rush, so I made it decrease his fatigue as well too (This add-on might get nerfed to 1.0 seconds to prevent it from being OP if you hit a survivor)
I would love feedback on this, the next killers will be Pyramid Head and Legion
Comments
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I'd say keep the effect of breaking things by rushing into them on compound 33. It is much faster than having to use lethal rush on it.
The only other issue I have with the new 33 is that if you use ruin ( which most killer do nowadays) you essentially waste an addon slot because the gen is already regressing.
If slamming the generator removed (for example) 15% of progress then started or resumed regressing, I'd say that would be better than just causing regression.
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