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Mori, Key and Key Add-on Changes:

Liam2102
Liam2102 Member Posts: 17

Hatch Changes:

  • The Hatch can only be opened during the End Game Collapse.
  • Opening the Hatch takes 10 seconds by default and all progress is lost when the interaction is stoped.
  • The Killer will gain a notification when a Survivor starts to open the Hatch.
  • The Hatch remains open for the duration of the Trial or the Killer closes the Hatch.
  • Survivors nolonger automaticly jump into the Hatch when opening the Hatch with a Key.


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Key Changes:

Broken Key ( Rare )

The bow and shank of a key, vibrating with power. The Broken Key's power can not be triggered by itself. Various objects can be attached to its jump ring, which channels the Broken Key's power into various effects.

  • 30 seconds of use.
  • Can not be used to open the Hatch
  • Requires Add-ons for any abilities.

Dull Key ( very Rare )

A bent and dull Key that once held great power. The Dull Key's power cannot be triggered by itself. Various objects can be attached to its jump ring, which channels the Dull Key's remaining power into various effects.

  • 20 seconds of use.
  • Can be consumed to open the Hatch during the End Game Collapse.

Skeleton Key ( Ultra Rare )

A tarnished and crooked Key, vibrating with ominous power. The Skeleton Key's power cannot be triggered by itself. Various objects can be attached to its jump ring, which channels the Skeleton Key's power into various effects.

  • 30 seconds of use.
  • Can be consumed to open the Hatch during the End Game Collapse.
  • Slightly increases Hatch opening speed. ( -2 seconds )


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Key Addon Changes:

Prayer Rope ( Common )

Tightly knitted rope used in praying rituals. Can be attached to the Key.

  • Adds 10 seconds of use to the Key.

„Pray all you want, your words are getting lost somewhere up there, in the Fog.“


Scratched Pearl ( Uncommon )

A porous and scratched white pearl. A minuscule jump ring allows the pearl to be attached to the Key.

  • Gain the ability to Channel the Key's power, when you are the last Survivor in the Trial.
  • The Exit Gate lights Turn of, While Channeling the Key.


Prayer Beads ( Uncommon )

A chain of matte beads of various sizes used in praying rituals. Can be attached to the Key.

  • Gain the ability to Channel the Key's power, when you are the last Survivor in the Trial.
  • Your Grunts of Pain are reduced by 100% and you leave no scratch marks, while Channelling the Key.


Eroded Token ( Uncommon )

A heavily worn out token made of brass. If an inscription or drawing was once engraved in it, it has today compleatly disappeared. Can be attached to the Key using its jump ring to channel the Key's Aura-reading ability.

  • Reveals Your Aura to all Survivors while opening The Hatch.
  • All Survivors gain a notification when you start to open The Hatch.


Gold Token ( Rare )

A gold token with dull appearance. Both faces are smooth and void of any inscriptions. Can be attached to the Key using its jump ring.

  • Gain the ability to Channel the Key's power, when you are the last Survivor in the Trial.
  • The Killer can not hear the Hatch, While Channelling the Key. ( The Killer gains a debuff icon. )


Blood Amber ( Reduced Rarety from very Rare to Rare )

A blood-red amber striped with black veins. The amber is warm to the touch. Can be attached to the Key using its jump ring to channel the Key's Aura-reading ability.

  • Reveals the Killer's Aura for 3 seconds when opening the Hatch.


Weaved Ring ( very Rare )

A mundane key ring in appearance with an unusual bluish dark sheen. The ring binds the key to the user, preventing its loss even in the darkest of times.

  • Gain the ability to use the Key while in the dying state.
  • Opening the Hatch while in the dying state will not give the killer a notification.


Milky Glass ( very Rare )

This opaque piece of glass emits a dull vibrating noise. When the Skeleton or Dull Key is used to unlock the Hatch, the glass token protects the Key from breaking, channelling the Black Fog's energy into the glass.

  • Do not lose the Key when unlocking the Hatch, lose this Add-on instead.


Unique Wedding Ring ( very Rare )

An engraved wedding ring that emerged from The Fog and resonates with an indescribable and incompehensible energy.

  • Slightly increases the Hatch opening speed for the Obsession. ( -2 seconds )
  • Increases the odds of being the Obsession.


Brick Piece ( Ultra Rare ) ( new Addon )

A broke off piece of a brick... It ignites the Survivors hope. The brick was once located inside the exit gates of the Macmillan Estate.

  • Channelling the Key is replaced with „Stop Timer“ during the End Game Collapse.
  • Activating „Stop Timer“ will instantly consume the Key's remaining Charges and the End Game Collapse Timer will be paused for a time, equal to the amount of Charges consumed.
  • „Brick Piece“ trumps all other Add-ons.

(All Survivor gain a buff icon displaying the duration of this effect.)

(The Killer gains a debuff icon displaying the duration of this effect.)


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Mori Changes:

Cypress Memento Mori ( Uncommon )

Grants the ability to Kill all Survivors during the End Game Collapse, that have reached the second stage on a Hook.

„you worked well, the last one is yours.“


Ivory Memento Mori ( Rare )

Grants the ability to kill all Survivors who have reached the second stage on Hook, once two Survivors have reached the second stage on a Hook.

„Grant me the favour of killing one.“


Ebony Memento Mori ( Ultra Rare )

Grants the ability to kill all Survivors who have reached the second stage on a Hook.

„I could swear It spoke to the beast. It came to a halt, as if calmly listening to the leaves rustling, and then... grinned.“


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I realy would love to get feedback <3 thank you.

Comments

  • Ber_the_Red
    Ber_the_Red Member Posts: 9

    Great ideas!

    In my opinion, these changes are more... fair, for both sides! In my opinion by the way i would change the mori by just grant the ability to kill survivors after second stage on hook, instead just 1 hook. Cypress mori is quite fair already :D

  • GoodLookinCookin
    GoodLookinCookin Member Posts: 341

    Good Ideas, but some seem too tedious and would be to complicated for some players. The simpler the better