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This is why I think DBD is dying...
So first off I want to say that yes, I understand that rank reset just happened but this has been an issue for quite sometime now and is why I think no one enjoys playing this game now a days. As someone who plays both sides equally but enjoys survivor more, matchmaking makes me want to take breaks from this game. I used to ONLY play swf matches back then and now I only play solo at the moment but let me tell you, it's not fun getting paired up with teammates that are far from your rank along with an experienced killer as you feel you are the only one doing good in chases, knowing where to go, how the map works etc. And as for killer it's also not fun going against ranks significantly lower than you at all. Some might say "well be glad they're not a red rank swf squad" or something among those lines but that's not the point. I really wish the devs would look into matchmaking because if it continues like this Idk what to do, game is getting so stale. Also don't make fun of my rank lol, I know rank reset hit yesterday but as you can tell I clearly play this game and mostly this game ALOT lol,
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Dbd has taken some hits in the past already (after some patches) and it has always survived.
The new chapters ensure that always new players coming in. That's a blessing and a curse on the same time imo.
On one hand the game survives and people can play it, on the other hand it ensures that at least some devs think to this day that every of their nerf and rework patches were good to the game.
We have to live with it, that dbd is not perfect, like everything else in live. Including us.
And btw. bad matchmaking is almost like a dbd tradition :).
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At least this game didn't get hit by a broad lawsuit like Friday the 13. That game was awesome. It had a lot of issues too but it was barely allowed to get off the ground.
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the game did not get hit by a lawsuit, but the primary character of the game tangentially involved the game in a lawsuit because of copyright. many don't realise that it wasn't the subject of a lawsuit but only involved because three people had a legal dispute over the rights to the character jason voorhees.
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does the pic mean that the mmr is back?
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it is not back
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I know. The Friday the 13th Lawsuit hit it. and it's all about who owns the copyright to Friday the 13th. Nothing else; the problem is all the sequels and the game can be considered derivative works and since the rights are up in the air it kills ANYTHING new for the franchise. The writer of the first film used his right to claim his content back and the director didn't want to make a new deal. this could have been solved easily. That's why I said hit by a lawsuit, not the subject of a lawsuit.
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fair enough but the lawsuit was only about the character of jason if you read it but not the rest of the movies or settings. so it is open currently to anything that has nothing of jason in it what so ever. but that wouldn't be that good either.
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Very well said, I don't think there is anything else to add to it.
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Yeah, I don't quite get what's up with the matchmaking. I'm almost constantly going against Red survivors and I'm just rank 8. They queues are near instant though, so I doubt it's a "health of the game issue".
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The lawsuit came after its player count had already dropped to almost nothing. It was just a convenient excuse for its devs to jump ship.
Vets also return. We take breaks from the game because that's how games should be played, otherwise you get burned out.
EDIT: Oh, and just for the record, people have thought DbD was dying since DbD was released. DbD will eventually die, that's set in stone, but it's not dying now nor will be dying any time in the near future.
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Thank you. Finally someone who understands my pain
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DBD should have died like 33 times according to players. Basically after every Patch there are players claiming that DBD is dying.
Regarding the Matchmaking, IMO it would help a lot already if they returned old Rank Reset. Players who struggle to rank up will take longer to reach Red Ranks again when they get set back to Rank 11 (or whatever it was when you were on 1 before). Yes, Ranks are mostly an indicator of how much you play, but still, someone who ranks up fast usually also players better.
But with that Rank Reset (which can also be 1 Rank, which is not really a Reset) players are just clustered together despite being on different Skill Levels.
And the only explanation we got was "Because people who cannot play much will not achieve the same as people who play more"... Which is...yeah? Logical?
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In parts, the game dies sometimes, after they caming up with a new patch that is not liked by the part of the playerbase, that is majorly affected by the patch.
You can see after some patches a downscale of the playerbase. That only after weeks, or months gets outwighted by - very often - a new chapter patch.
That's why I think that dbd would die without new chapters. The distance between active players and leaving players is not much I guess. If there is ever a delay in a new chapter from a year or more, the game would be dead, but as long as this not happens the game will survive.
The problem is imo, that bhvr very often only satisfies one part of the playerbase with their reworks and nerf patches, while they are not thinking on what the other part(s) of the playerbase is thinking. That's not how you add more people to your service, or in this case - game.
You have to think on everyone or you have to push out new content over and over again (to lure new people in).
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Assuming you posted your thread in General Discussions, like practically everyone else does, it was likely locked because nobody likes those threads. They always ended up with people insulting each other, etc., so now the policy seems to be to lock them and wish the player well. If you want to provide feedback, there's the Feedback section.
Every game "has so much wasted potential". I don't think I've ever heard that phrase not being used about a game, other than "joke games". Problem is, everyone thinks they have "the answer" to "fixing the game", but they're all different from each other. IMO, these people just want the devs to cater to them, specifically, and make the game the way they want, as opposed to a game the majority of players will like. The numbers speak for themselves: most people like the game as the devs are making it. You and I may disagree with the devs on certain choices, but the numbers are indisputable.
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Sneaky little cover up of three of your perks and addons there :p what horrible sh*t did you inflict on those poor survivors, you can tell us
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Since when was it dying? I know it has stuff that needs tweaking but there’s still a lot of people (myself included) that enjoy this game.
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soloQ survivor is just straight up bad, and has been bad for sometime now.
This game is for swf survivors and killers, you can't knowingly recommend this game to a friend starting out as a soloQ survivor because they will be DESTROYED.
For the record this forum is USELESS for said discussion, because most people don't have the capacity to post beyond trabalistic talking points (survivor vs killer).
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This game has a player retention problem. The players that the game gained during covid are finally starting to leave. When you see thousands of players coming in and then leaving, it is indicative of a game that doesn't keep player attention. This game gets insufferable at high levels of play for both sides and the devs do nothing to help this. The current market strategy for the game is to get people to buy the game, buy a few dlcs, buy some cosmetics, then leave. It's amazing that such a poorly designed game got as popular as it did in the first place, but it seems BHVR isn't up to the task to create and maintain a lasting game.
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I’m not sure if the game is dying but this is definitely a type of game for a specific market. A lot of my friends I’ve tried to get into this game just don’t like it, as they find it too slow and boring. They prefer being able to ‘do’ more things, so they play stuff like Apex Legends and COD.
I appreciate different games and because I’m a massive horror buff, this game just speaks to me.
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Looking closer at the picture he has:
Brutal strength, BBQ, STBFL, Hex:Ruin
His offering is a survivor pudding.
His addons seem to be pill bottle(useless/Meme), prototype claws(dream pallets).
Overall an inoffensive build.
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I like pill bottle. Good eyesight btw
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Exactly. I have already talk about this for a year+. For some reason, the devs are afraid to go out of their comfort zone. Everytime they tried this, they peddled back, because a minority whas compalining. The problem is, for their comfort zone, they have already everything done, besides of course more of the same over and over again.
At the moment it works. Especially since they have also branch out into new markets like the mobile part of dbd, but one day... Staying in your comfort zone will not work anymore.
Imo, besides obvious things like bug fixing, dbd would also need new game modes and killers that are not always use the m1 pattern on the long run, at a ->bare minimum<-.
Nobody can say when the players will have enough of that m1 playstyle, but that one day the day comes where that will happen - that is an unavoidable matter.
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We are all dying; the universe will, itself, eventually fall victim to entropy and death. There is a furniture store in my town that has a big "Going Out of Business Sale" banner on the side of the building. It puts a new one of those up every year, and yet the doors never seem to close. Do you get my point? Yes, DbD will one day cease to operate just as you and I will one day cease to operate. It won't be anytime soon, however, so I wouldn't hold your breath. DbD is actually doing quite well. As other people have remarked already, it is a cycle. Old players roll out, new players roll in. Some people return, some people don't. Overall, they seem to be holding steady or experiencing growth.
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DBD isn't dying though, infact the stats show otherwise. Since the ruin change, playerbase numbers have skyrocketed and the large maps and infinte change largely increased the amount of killers and actually for once in a while brought back some older players. Yes people do leave but this is mostly veteran players who get sick of the game. There are far more people who join the game than leave at this point.
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This game is not dying. It has 45,00 players, and I'd hardly call that dying.
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Sadly not. This is just your standard matchmaking, working as intended.
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If you check Steam's global achievements for Dead by Daylight, you'll see that 14.4% of all survivors and 8.2% of all killers have reached rank 10. If 45k players are playing, a huge majority of those are newbies.
Why doesn't more people reach rank 10 and below? Could it be that they burn out and leave? Dead by Daylight have always had a huge influx of new players coming in but they don't seem to stay. Seriously, I think BHVR's entire business model right now is hoping that the new players buy a few skins/DLCs/Rift/Rift tiers before they burn out and leave.
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Even in the snapshot you posted the game has increased its population 50% over the last year and a half. And when you look at the full chart you can see clear peaks at every new DLC release (which also correspond to sales) followed by regression but an overall upward trend year over year.
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I feel you're pain. Matches like this are happening far too often with me. I want to keep playing killer, but not with a matchmaking setup like this.
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Yeah, they do make some gains, but the majority of players that start playing the game end up quitting not too long after. Like I said, the recent uptick was due to covid, many games saw huge increases during this time. Considering that the last 3 months have been in the negative, that's not a good sign.
The recent lost of 6.3k players marks their single largest loss of monthly players ever. The previous top was around 3.8k. This is also the second time in DBD's entire history where it lost players consecutively for 3+ months. The previous loss of 4 months in a row nearly killed the game when it was new.
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"X game is dying" is just a meme at this point
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Beside major changes forwards to communication and beter coordination to their base game, yea this will be one of the reasons.
Not very new player friendly, insane grind (still increasing), lack of rewards, bad matchmaking, bad hit registration, never ending story of "fix one bug, get 3 new ones".
And I really hope that some new devs are already developing a new asymetrical online multiplayer horror game. This would be the most dangerous thing lets say in 2 years that could happen if our beloved developers aren't able to bring their base game to the next level. base game, not making thousands of perks you have to buy and grind which are supposed to fix the game.
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BHVR has already made moves to fight any potential competition by buying as many killer licenses as they can.
Although they can have fancy killers, if the gameplay sucks compared to a competitor, I think people will flock to the competitor.
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I would expect the largest numerical loss would occur when the game is at about highest number of players. The more players there are the greater that leave when there's a dip a month or two after a DLC release. The dips haven't outweighed the overall gains though year over year. So even though a large number of players always leave after about a month or two following a DLC release enough continue to play to keep the net number of players slowly increasing as a long term trend.
Not to mention the Steam charts only reflect PC players, we have no idea from this how many people play on console. It's quite possible for example that players in general are migrating from PC to console and whatever trend we see in Steam charts is not accurately reflecting the overall game population trend because of the console portion of the base. And because of crossplay it's the combined playerbase over all platforms that matters in terms of things like queue times, not specifically players on Steam.
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Doesn't DBD have more players than its ever had?
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If you look at the game long term, they have not increased their numbers dramatically. The most dramatic increase was during the covid months. Other than that, they started 4 years ago with 11,000 average players and averaged about 23,000 before covid. It's clear that they've reached their peak players this year. Since there's a current downtrend and there's no news of anything really happening for a while, we can assume the trend to continue. Keep in mind they've also released a major DLC during this time as well and that didn't even save it.
No one is going from PC to console. Just like no one is going from ferrari's to model Ts
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I don't understand why, for some people, they can't simply dislike a game. They also have to insist, without any supporting evidence, that the game itself is dying.
My dude, two years ago people were saying DBD was dying.
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Also next gen consoles on next month maybe increase the downtrend.
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The game is thriving, not dying. Its bigger now than it was when I joined about 3 years ago. Other than Fortnite and the like, its the longest serving game out there. Even Cod and Fifa have new games replace each game every year.
Rank resets are horrid and need to be sorted
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Generally speaking console game revenue slightly outpaces PC games. Mobile games beat both by a factor of two to one, over half of game revenue is in the mobile market. So your "ferrari to model T" analogy is heavily flawed. It's more like gamers slightly gravitate toward Honda Accords over Lexus because the Honda is more affordable and still gets the job done.
Also I never said their increases are "dramatic", I said they're consistent year over year increases. And like you said, they had 11k 4 years ago and have almost quadrupled that number currently.
Moreover what makes you think "nothing is happening for a while"? They do a new chapter and new killer every quarter so we'll see a new one in about a month and a half. (Not to mention the big graphics overhaul they're doing plus the promotion they're doing on PS 5.) So no, I don't think you can assume anything about the "downward trend", assuming there even is a downward trend to make an assumption about.
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DbD has already announced it is having a promotion with its updated graphics patches on both PS 5 and the new Xbox. That might actually increase the playerbase on those consoles.
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I knew there would be a comment like this lol, it was brutal strength, Ruin, BBQ, and Save the Best For Last.
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I appreciate you for clearing it up for me lol. I wasn’t intentionally trying to cover my build.
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Revenues are higher due to the fact that the price of entry is much lower, and the costs accrue over time due to licenses with microsoft and sony and on top of that having to pay a monthly subscription in order to play online in the first place. It's far easier to spend $500 to get an all in one package.
Not many pc players move to consoles because there's no point. If you like playing with controllers you just buy a USB controller for the computer. Computers offer more customization and better graphics. My analogy is spot on. Not many people can afford ferraris in the first place, so more people will be driving fords, but of those that can afford a ferrari, they're not going to go for a model T. My analogy is spot on because you said that PC players would go to console, when that is not the case. More people can drop $500 on a console than they can $1500 on a PC. More people can drop $20,000 on a ford than they can $100,000 on a ferrari. Of the people that can afford a ferrari, they're not going to prefer a ford. Phones are even cheaper and they are much more versatile and are essentially computers you can carry in your pocket.
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Uhm hello? It still is. Game is stale at red ranks. I take it you’re like a rank 13 who got the game last week?
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Yes you’re probably correct on that but you have to understand people who have had this game for over a year or 2 know how the game should be working and they have a sense of when the game starts to feel boring and what not. Not trying to seem cocky but I consider myself a veteran player with over 3,000 hours in the game so it’s safe to say from my perspective that this game is getting stale.
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I never said players "move from PC to console", I said "there are more console gamers than PC gamers". And if there's a general trend of a larger portion of people playing games on console then PC then the relative proportion of new players entering DbD will also likely be pushed toward being relatively more console than PC. It has nothing to do with existing players switching platforms but it's about what platform are new players using that come to the game.
And that's where your analogy is flawed. I never talked about people "downgrading their cars", I talked about how "more people buy affordable cars than luxury ones."
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Pretty cringey attempt at an insult, tbh.
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I don't see the players the game gained during COVID finally starting to leave. I see the kids with summers off who were enjoying the Silent Hill chapter and the 4th Anniversary event followed by the release of The Blight finally dropping off.
33.5k is pretty close to the 30-32k DBD was seeing after COVID kicked in, but before the anniversary event and before the Silent Hill Chapter. If this drops down to like 20k next month, yeah, sound the alarm. Otherwise I'm not really seeing the issue.
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If you think asking a legitimate question is an insult then idk what to tell you bud. Grow some thick skin maybe and stop being so sensitive.
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