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Two fun bugs in one fun match!
I apologize in advance for forgetting to pause PainReliever's live stream. The one time I actually record and I had a stream playing in the background. Although his commentary kinda lines up with what's happening? It's weird.
What if I told you Blight's weapon was just a figment of your imagination?
Also, what if I told you you had the power to teleport using Adrenaline? Just gotta time it right!
I'm starting to record most of my matches so I can document quite a few things. From bugs, to how many matches result in post-chat toxicity, to how often someone DCs on the first hit.
That said, while my native recordings are pristine, I got lazy on the trimming and used Windows Photo/Movie or whatever, which crushed the resolution, FPS and bitrate. Any quick way to trim down videos without destroying their quality? These look like ass.
Comments
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First one is a ######### lol but the second one is due to ping on her side. She was probably much farther ahead on her screen when she went down so the server fixed it for her when adrenaline kicked in. It's why sometimes after you down a survivor, they seem to port a few steps in a direction.
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Sometimes when you down a survivor? It happens every single time. It's ridiculous. Although with an 80ish ping you'd expect things to be far less desynched.
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Your ping is 80? That's why. My ping is usually 50-60 but you have to remember. Hers might be much higher. My dude plays with me from Germany and his ping is usually 150 and he goes all over the place lol.
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My ping is usually 20-40. The Claudette's ping was 80. And an 80 ping is nowhere near high enough for anything even remotely close to what we're seeing in these videos, although now that I think on it, the first one could be a weird stand-still Dead Hard, which would be weird since you'd expect her to Dead Hard through me.
I don't know when people started thinking pings below 150 were somehow really high, but in any decent game with decent netcode (so I guess not DBD, killing my own point here) all that results in is a minor delay between actions, not massive desynch and teleporting. We played games with pings well over 100 in the mid 90s and early 2000s for years, and it never resulted in people teleporting 20 yards. I mean, that still happened, but it was from people with wildly fluctuating pings and poor quality internet with packet loss.
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I've been hit behind a wall by a Billy with his chainsaw while he was still inside the building and afterwards, it took him 7 seconds to walk up to me to pick me up. My ping was 55. Don't underestimate the ability of the servers.
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I thought title was " Two fun bags in one fun match"and thought it was about Kate. 😱💜
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First one looks like she used Dead Hard
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