Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Increase time for a survivor to get to full speed?
I'm not sure if the game already works like this but what if Survivors had to run for a bit to build up momentum to get to 4.0 m/s?
Personally it shouldn't be a set number any time you stop moving but change depending on whats going on. For example crouching will increase the time to build up momentum but in a chase that time is decreased.
Would that do anything?
Comments
-
I guess that would make killers a lot stronger in chase.
1 -
I assume it may, if the time to build up momentum is to high. It should in theory be a 1.25 seconds to go from running stop running again. And when you stop for 5 seconds 1.89? Just small increases and slow downs. I hope it isn't big enough to be abusable and should only be actually noticable by high tiers with massive brains.
0 -
Nah. Knowing when to wait/walk during a chase is what differentiates a good and God survivor.
6 -
Why? Killers are strong enough as it is. Bubba can literally chase you entirely through a sprint burst at this point.
5 -
I feel like that is already implemented - but only works on me alone.
2 -
oof. This oost wasn't really an idea mor as it was a suggestions. I just threw it out there in hopes to see what it could be if anything.
0 -
Personally Killers aren't that strong, eveyr Bubba I meet I can loop for a good while because either their trash or nah not me being good. Bubba relys on mistakes to catch you otherwise just throw down pallets and yeet to to the next one you can't realy preserve pallets so you need to make distance and gen-rush.
0 -
I honestly just wanted to see if this was a flip or a flop... FLIP FLOP BEST PERK
0 -
Had the same problem. Had do buy a new controller. :/
0 -
I would like seeing Sprintburst giving same distance, but building it's momentum much slower than it does now, so survivors can't just let killer walk literally in hit proximity, only to see them suddenly burst at 20 mach/second, dodging the hit. It's so annoying
0 -
Blight is better. He catches up to SBing in your face idiots much faster. And with compound 7 you can ignore all ######### grass jukes they make and be like a homing missile
0 -
I believe killers already have to accelerate if they change directions or anything. Like you ever double back and swing and the lunge seems shorter? Or you miss a hit and immediately try to lunge and it ends up a bit short?
Not sure about survivors though. It would be interesting if survivors had to worry about it too, might add a slightly higher skill cap to them.
0 -
And the other killers?
0 -
I already tried with 2 Switch pro controllers and 1 Xbox Elite 2 controller.
it’s also only when I am changing directions while looping, that feels super slow
0