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Badham's 2 story building

Why do 4 windows spawn in this building? I don't know if it's just terrible rng but everytime I have Badham this building has 4 windows that spawn. How is that balanced especiallly with the breakable walls making the windows much stronger.

Comments

  • DetailedDetriment
    DetailedDetriment Member Posts: 2,632

    Do you mean the house on the opposite side of the street from the school?

    If so, there has to be a two windows upstairs so the killer can't just trap the survivors. The window that always spawns at the end of the stairs isn't even good anyways. You just walk around and through the kitchen to get a free hit or down.

    The two windows downstairs can be good or bad. One of them is always garbage and has an open door next to it, while the other is somewhat powerful until the door is broken. I saw somewhat because you normally run right into the shrubbery wall, causing you to lose a lot of momentum, especially if you run Lithe.

  • Jay_Whyask
    Jay_Whyask Member Posts: 590

    The general idea behind Badham's rework is very simple, the map is designed to have plentiful resources, but those resources are supposed to be unsafe/mind game-able. Small loops, windows with walk arounds, windows that make you fall and stagger, unfortunately it seems as though the DBD team isn't sure what an unsafe resource is, as Badham is filled to the brim with powerful loops. From what I remember Badham can have anywhere between six to twelve god pallets not including shack pallet, it can also have an immeasurable amount of waist high loops that can't be mind gamed. Also the fence window in front of the school that you can vault twice in a single chase leads to the brown car loop, who on Earth thought that was a good idea?

    Can't wait for them to rework Badham a second time.