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Hitbox
Please fix the hitboxes. Especially with Freddy, who apparently has the 10-foot claws. You can't play like that. The murderers hit you from far away, not even seen in the film. With the new updates they are too much in favour of killers.
Comments
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Not really, Freddy is just a special case where his model is too small for the lunge, which is the same as all killers. They just need to make his weapon the same size as the rest... just give him longer blades or actually make his weapon collision smaller to balance out his stupidly overfilled kit.
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You're right, the lunge should be reduced by about 50%.
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Freddy's hitbox is fine, his lunge is the same as all other killers.
Huntress, on the other hand, is an entirely different story.
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The hitboxes aren't the problem, it's latency and server connection that can make hits seem weird.
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Usually it's latency that's the issue - the server recognises the hit on the Killers screen so it might look different from the Survivors perspective. That issue will be resolved when Server Sided Hit Validation is implemented (it was previously in Beta testing), this will give "priority" to the player who has the best connection to the server.
Freddy's lunge is not really the issue, it's his animation that looks like it reaches further than it actually does.
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Then they should fix also that I don’t hit random objects instead of the survivor.
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It is not the lunge. The lunge is pretty much the same. It is model size and weapon size that makes it feel bad. Like there is a visual difference when you swing with a katana or some scissors attached to your fingers, but having the same range with both. There is nothing to fix on hitboxes, just server latency (which probably never gets fixed) you you need to stretch Freddy's arms for the hit
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Freddy's hitbox/lunge is not fine.
I play on EU. Not that hard to understand that he has bigger hitbox than the other killers.
Well, i play SWF on NA also! His hitbox is 2x times bigger than the other killers due to my high ping and his magic hands.
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