The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.
http://dbd.game/killswitch
Showing SWF in Postgame
This would not affect killers in lobbies trying to dodge SWF (Even though I understand why you might want to), but would allow the killer to know exactly what they where going up against and factor that into thier after game thoughts on how to improve. It would just be a nice little change that would make the game feel both less mysterious (i.e. Transparency); and I feel help the community as a whole.
Comments
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I'd like my curiosity sated, personally, but I don't see them at all willing to go against survivors like that.
I mean, oh no, post game chat toxicity. Just leave quick, or turn it off if you think it will be a thing.
Beyond that, the harm would be just the reputation of SWF being ruined further, or saved by a lack of them being responsible for killers being tortured.
I'd say test it for a weekend, but I doubt they have the hutzpah to even try that.
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I think it's a very good idea.
Many people claim they lost to swf, with this feature it would be clear if it is true.
As for chat toxicity, it is already very toxic, I don't think it can get worse. And in any case, swf survivors won't suffer from toxicity same as killers do, 2+ people can definitely talk back.
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a suggestion I and many others before you have made already, like many suggestions regarding other concepts of glaring issues that plague this game over the years that all fall on deaf ears.
It does sadden me to see people come over time complaining about the same issues, all doing the same suggestions, how small they might be and nothing is even TRIED, just test it for a ptb or for a week, what do they have to lose? heck they could give out 10.000 bp at the end as a thank you.
ANYWHO, I fully agree, a little indication who were SWF in the endgame screen would be nice, if nothing else I think it would for once and for all dispell or confirm the opinions/visions regarding SWF players.
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It would pull back the curtain and reveal to the SWF naysayers that almost every game they win has a SWF team, and reveal to all the SWF apologists that the escape rates for 3-4 person parties is considerably above the norm.
Because there is a middle ground there. Most SWF's arent deathsquads, but deathsquads aren't unicorns.
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I submitted this as a Q&A question, maybe they will talk about it today.
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Doubt it will happen. In their eyes toxicity outweighs the need to show if you were against a premade or not.
Besides, I think most games don't show premades, so I guess they're going with the flow.
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I could see that as a potential problem against it, but honestly I think it would be better for the game's health over all to implement this. It would be increasing transperancy for a problem that has been bugging people since SWF was implemented. And as others have already pointed out, the toxicity in this game is already very high, and the devs do not seem to be doing a lot to combat it anyways. And if it really came down to it, they could just disable end game chat again. I honestly don't see why it was ever added to the game to begin with,
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