New Mountain and Mine-shaft Map Idea
I just woke up from having a dream about this game and oddly enough, the dream gave me a new concept for a map design. The map is built around a mountain. Originally, the idea was to have two sides to the mountain, with a Mine-shaft running underneath it, with multiple entrances, but some blocked off by breakable walls. There would be no way of getting on top of the mountain, as well as be able to see the other side of the map. Then of course, there should be an even number of generators on either side of the mountain or within it.
(All the following current maps helped create this mountain map image. Disturbed Ward, with the building in the center of the map, Azarov's Resting Place, with limited range in certain regions of the map much like the center, or two sides with the main building or shack, Lery's Memorial Institute, little detail from this map, just how the exit gates are "outside the map," and finally, Hawkins Lab, with the limited hallways and corridors, much like a mine-shaft would have).
As far as outside detail, I haven't gotten that far yet. Just have the main detail of the mountain and the surrounding area. And since the whole map is based around a mine-shaft inside the mountain, maybe it could come with a Miner as a killer? I have no clue what his power would be or let alone his design, but the devs are very creative, so I'm sure they could come up with something.
If I was an artist, I would totally insert a picture of what I imagined, but for now, all I can offer is my words to describe the image.
Any feedback or comments? Perhaps ideas on the killer or survivor to come with this map idea?
Comments
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Sounds like what the map from Until Dawn would be, when everyone thought the Twins would be a Wendigo from that game. Sounds pretty cool though, I could see it working with a layout like Midwich or the Game (2 layers on top of each other, the mine and the mountain).
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