A Quick Thank You
I can actually hear survivors sneaking if I am close enough sometimes (When they rustle grass and bushes), I can hear their running footsteps, I can hear their exhausted breathing, I can hear their injured noises without Stridor!
A big thank you for the audio improvements!
Comments
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Yeah, they fixed the sound in the last patch.
Felt good to have the sound cues back as killer.0 -
@Swiftblade131 said:
I can actually hear survivors sneaking if I am close enough sometimes (When they rustle grass and bushes), I can hear their running footsteps, I can hear their exhausted breathing, I can hear their injured noises without Stridor!A big thank you for the audio improvements!
Are you talking about the PTB, or the regular version?
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@RSB said:
@Swiftblade131 said:
I can actually hear survivors sneaking if I am close enough sometimes (When they rustle grass and bushes), I can hear their running footsteps, I can hear their exhausted breathing, I can hear their injured noises without Stridor!A big thank you for the audio improvements!
Are you talking about the PTB, or the regular version?
PTB, I tagged it
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@Swiftblade131 said:
@RSB said:
@Swiftblade131 said:
I can actually hear survivors sneaking if I am close enough sometimes (When they rustle grass and bushes), I can hear their running footsteps, I can hear their exhausted breathing, I can hear their injured noises without Stridor!A big thank you for the audio improvements!
Are you talking about the PTB, or the regular version?
PTB, I tagged it
I asked, because they fixed the sound in the last patch, not in the PTB, I think.
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@RSB said:
@Swiftblade131 said:
@RSB said:
@Swiftblade131 said:
I can actually hear survivors sneaking if I am close enough sometimes (When they rustle grass and bushes), I can hear their running footsteps, I can hear their exhausted breathing, I can hear their injured noises without Stridor!A big thank you for the audio improvements!
Are you talking about the PTB, or the regular version?
PTB, I tagged it
I asked, because they fixed the sound in the last patch, not in the PTB, I think.
The sound in the PTB is perfect, I had a harder time up until testing out the PTB. Perhaps they made it more prevalent than before?
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Yeah I agree. I know it was only a fix, but I didn't realise how much I'd been missing them until they returned.
Both the footsteps of running and the breathing/rustling of grass can be seriously helpful, and makes me go 'dear god thank you for actually being a thing now'.
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@Swiftblade131 said:
@RSB said:
@Swiftblade131 said:
@RSB said:
@Swiftblade131 said:
I can actually hear survivors sneaking if I am close enough sometimes (When they rustle grass and bushes), I can hear their running footsteps, I can hear their exhausted breathing, I can hear their injured noises without Stridor!A big thank you for the audio improvements!
Are you talking about the PTB, or the regular version?
PTB, I tagged it
I asked, because they fixed the sound in the last patch, not in the PTB, I think.
The sound in the PTB is perfect, I had a harder time up until testing out the PTB. Perhaps they made it more prevalent than before?
Maybe, I do not know, when I checked PTB's patchnotes, there were no mention about the audio changes.
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I do know there was some Audio stuff in the 2.0.0 notes
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@RSB said:
@Swiftblade131 said:
@RSB said:
@Swiftblade131 said:
@RSB said:
@Swiftblade131 said:
I can actually hear survivors sneaking if I am close enough sometimes (When they rustle grass and bushes), I can hear their running footsteps, I can hear their exhausted breathing, I can hear their injured noises without Stridor!A big thank you for the audio improvements!
Are you talking about the PTB, or the regular version?
PTB, I tagged it
I asked, because they fixed the sound in the last patch, not in the PTB, I think.
The sound in the PTB is perfect, I had a harder time up until testing out the PTB. Perhaps they made it more prevalent than before?
Maybe, I do not know, when I checked PTB's patchnotes, there were no mention about the audio changes.
It's pre-PTB.
It's a one month old patchnotes where they tweaked the sounds to be actually... hearable ? lol0