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How you and 2 friends can make yourselves nigh invincible to the killer

Blazelski
Blazelski Member Posts: 351
edited December 2020 in General Discussions

I'm starting to think the killer role might be outdated. What do you think?

Comments

  • dspaceman20
    dspaceman20 Member Posts: 4,699

    Save the best for last I guess?

  • TransverseCaster
    TransverseCaster Member Posts: 543

    Honestly the game needs an advanced mode and a basic mode. Divides are too massive at present. New players get crushed and vets slay killers and humiliate them into quitting. It's a total role reversal at that level of play. Vets should have a different mode that includes additional tasks. Gathering oil or tools for the generators for one would allot an additional time that is crucial. Just having each player have to pre-hunt at the beginning of the game would take the edge off of gen rushing. I'm not sure what else to do for this game mode. The shack is a little outdated at this point as well- every single survivor seems to know how to run it so every map that includes it as a centerpiece is hugely survivor sided. They should be made into something like Dead Dawg with a breakable door.

  • NekoGamerX
    NekoGamerX Member Posts: 5,298

    I watched the video clip what was happen WGLF & soul guard on all of them?yea that not broken(rolls eyes).

  • SunderMun
    SunderMun Member Posts: 2,789

    Oh is this just WGLF + soul guard that you're taking issue with? it's free points and it takes 3 people minimum to do it.

  • Blazelski
    Blazelski Member Posts: 351

    Again, not complaining about 2 kills. I'm complaining about killer immunity. This is much worse than DS.

    Not sure why people are focusing on 2 kills... I never complained about that.

  • OniWantsYourMacaroni
    OniWantsYourMacaroni Member Posts: 5,944

    The thing is,it's not an effective strategy.You keep 3 survivor busy and effectively only 1 person can do gens.

    5 gens + maybe about 10 seconds to get to each gen would mean they would need to continue doing this for like 7.5 minutes without messing up once.

    And you could just pick someone up and completely destroying this tactic

  • Blazelski
    Blazelski Member Posts: 351

    That's correct. Both earlier and later in the match I did something like that. However, I'm taking issue with the fact that survivors can heal in front of the killer and force the killer to ignore them to a degree otherwise they get stuck in this invincibility loop.

    I could have just hooked the guy instead of kept hitting the survivors, yes. But the problem is that I kept hitting the survivors every time I could swing, and this was the wrong thing to do, it got me nowhere, and it served only to amuse the survivors. That's a design flaw. I'm the killer. Hitting survivors should always be moving me towards winning in some conceivable way, but it wasn't in this circumstance. There should be no "hitting survivors treadmill" that the killer has to actively avoid.

  • Blazelski
    Blazelski Member Posts: 351

    Thanks for getting it. I thought I was losing my mind.

  • ExcelSword
    ExcelSword Member Posts: 512

    What if you triggered their deep wounds on all of them before downing one? If they were all in deep wounds then you would be able to combo at least two survivors down before another gets picked up, and then you could pick one surivivor up to end the loop.

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    If anything this shows just how insanly hard this game is to balance.

    All they did was add a use to WGLF. A buff to picking up slugs. Nobody that i seen predicted these kind of shenanigens would happen.

    Say what you want from the devs, but their job isn't easy. There is a reason there aren't a lot of games like this one

  • Withered8
    Withered8 Member Posts: 1,241

    Yes they keep nerfing killer and buffing survivor...

    Sorry where are you living? Not one weak killer has been released since legion, ruin undying tinkerer and corrupt all didnt exist in their current forms over a year ago, new maps are increasingly full of unsafe loops an ddeadzones.

    If you want to balance for easy wins against swf, then you leave solo and casual swf in the dark and make killer incredibly easy. I would rather play against a good swf anyday than play in solo q.

  • Withered8
    Withered8 Member Posts: 1,241

    Are you seriously trying to tell me that you didn't get a 4k in one game against players who were obviously better than you and now the game is unfair?

  • Negi
    Negi Member Posts: 378
    edited December 2020

    A lot of Clown replies in here and I don't mean the killer.

  • sulaiman
    sulaiman Member Posts: 3,219

    You didnt mark if you had fun in the game!

  • Aneurysm
    Aneurysm Member Posts: 5,270

    Probably because it only goes up to 5, and this game was at least a 7

  • Starshadw
    Starshadw Member Posts: 266

    I think this goes to the heart of a lot of issues with the game on both survivor and Killer sides, which is the game and devs not talking more about what constitutes a good game, and what a "win" looks like on both sides.

    This had led to folks assuming the following win conditions: "if I don't get 4 kills, I lost the match" and "If I don't escape, I lost the match." Everyone in the above match made decent bloodpoints (anything under about 11k ,whether it's survivor or killer, is always a warning to me that something went wonky with the match), and that, to me, constitutes a win on both sides.

  • noctis129
    noctis129 Member Posts: 967

    The guy obviously didn't watch the video. U were playing for reals and they were just meme'ing.


    But that was hilarious. All of them got up and ran away lol


    Imagine what that team could do w other perks and if they really tried.

  • Klakky
    Klakky Member Posts: 444

    1st of all stop stalking me with your survivors too weak killers op troll,

    Secondly I kill swf quite often, but it doesn't depend on the killer it depends on the survivor, like many killer perks that are survivor activated, if they ######### up they dead if they don't ######### up they out that's just how it is...

  • lucid4444
    lucid4444 Member Posts: 682

    I see what you mean, but killer hasn't been feared in a long time. The best strategy is to slam gens in the killer's face, and people have been teabagging forever. This is a silly gimmick that I'd expect in a KYF game, it won't be the norm

  • Deadeye
    Deadeye Member Posts: 3,627

    you cant pick up anyone that is being healed. but there would be an easy outplay. the killer just hit the guys in the correct order for them to allow that. therefore souldguard cant run out. just once ignore the one that just got picked up, down the other and survivor 3 will be picked up. then still ignore survivor 1 and directly attack the third guy that just got picked up. after hitting him twice, the first one ignored will not have souldguard anymore and you get 2 downed

    ez

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,355

    I mean, since Killers always recommend some Perks to Survivors, what about running STBFL? :>

    It would even be better than the mediocre Perks which get suggested when Survivors complain.

  • VicThor
    VicThor Member Posts: 347

    He is ironic, he is an obvious survivor main and typically comments in a sarcastic fashion....

  • TWiXT
    TWiXT Member Posts: 2,063

    Killers immune or partially immune to this strategy:

    Doc (anti-action Shocks, anti-Healing at madness 3),

    Leather Face (multi-down Power),

    Pyramid Head (multi-down Power),

    Oni (multi-down Power),

    Plague (lesser extent and situational multi-down power with corrupt purge),

    Trapper (trap interrupt and holding),

    Hag and Pig (lesser extent Trap interrupting),

    Clown (lesser extent Bottle interrupt).


    Killer Perks that help against this strategy:

    Save the Best for Last (Shorter timing between swings)

    Sloppy Butcher (slower Healing/Recovery)

    Forced Penance (broken Status applied to Protectors, Can't use Healing Items or make it back to healthy)

    Franklin's Demise (dropped items can both be a distraction to the survivors and item pickup animations can interrupt their attempts to heal a downed ally)

    Infectious Fright (Screams interrupt actions)

    Agitation, Fire Up, Mad Grit (faster transport to hooks, faster Pickup and hooking animations, Anti Body Block)


    While this survivor strategy is frustrating, it's not immune to many things. OP was unfortunate in this situation, and also neglected in picking up one of the survivors when they had 2 down. Still... This is all just Hindsight conjecture, and in no way a criticism to OP's killer or perk choices as this could've happened to any killer player and made them feel powerless in that situation. The game could use a few balance changes to prevent this kind of abuse from happening, Such as Survivors no longer being immune from pickup while getting healed, A small recovery delay after a survivor is knocked down that prevents immediate healing attempts, a 20-40 second Cooldown on Soul Guard, or Shortening the DW timer to 10 seconds.

    Overall, this only highlights how creative players are when it comes to perk and game mechanics interactions in that: If something can be abused, players will find a way to exploit it every time. It sucks, but in general, whenever something gets abused or exploited and brought to attention by the community, the devs end up doing something about it eventually. So, Here's hoping that, while this is a highly situational and coordinated strategy that abuses the game mechanics... the devs will take this post into consideration, and make one of the suggested changes to prevent this kind of abuse in the future.

  • Bwsted
    Bwsted Member Posts: 3,452

    Ignoring the killer? It's a meme at best. The getting-away-part is merely appearance. They were doing nothing productive and just throwing the game. It just looks silly because it's made as a gimmick on purpose and it's nothing but an exercise in futility. What should they be afraid of? It's just dudes playing a game. There's no one risking their lives and no big bad man wielding a sharp weapon asserting dominance irl.

    Once it was clear they were going on loop, the killer could have just picked up when he had 2 slugged or ignored the person who just got revived and hit the others.

  • nursewannabe
    nursewannabe Member Posts: 1,075

    "I kill swf quite often"

    His build: ruin undying corrupt bbq

    Hilarious

  • Withered8
    Withered8 Member Posts: 1,241

    Well yes because survivor's skill SHOULD mean something, you shouldn't be able to negate the highest amotnu of skill from a swf just because you don't like it. You SHOULD have harder games at somepoints because wheres teh fun on 4king everygame and destroying people who aren't so good at the game. You can only get better by vsing better players.

  • Grandpa_Crack_Pipe
    Grandpa_Crack_Pipe Member Posts: 3,306

    Why are you upset that survivors don't "fear" the killer? Or that they're memeing on you, or they're laughing at you?

    It's not a horror game, it's a multiplayer game with a horror aesthetic. After about 10 hours of experience they're gonna learn the game, stop being scared of you and do what any self respecting player does-- goof around.

    If them doing it in your face and not actually getting anything done bruises your ego as a killer, that's not a game problem.

  • SocialDistomancy
    SocialDistomancy Member Posts: 1,319

    that in fact s what makes it a 'game problem'. idk ######### anybody still plays killer lmfao

  • Grandpa_Crack_Pipe
    Grandpa_Crack_Pipe Member Posts: 3,306


    The expectation that survivors play immersed in a constant state of unending terror at the mere thought of your grim visage approaching them instead of playing a videogame for fun and doing silly things-- not the game's problem.

  • Shirokinukatsukami
    Shirokinukatsukami Member Posts: 1,624

    If only I had a friend to play with I'd try it.

  • Komodo16
    Komodo16 Member Posts: 1,488

    Dude this vid shows a dumb killer. Sorry but its not that hard to down the guy who JUST USED SOUL GUARD

  • azame
    azame Member Posts: 2,870

    I really appreciate your input. Make sure you throw on small game for ruin undying :)

  • Ivaldi
    Ivaldi Member Posts: 977

    Lets be real here... the amount of survivors squads actually running this combo together with the coordination to pull it off are extremely rare. Your chances of coming across this are what? 1 in 500+ games? People act like this is so overpowered but look at how much time and effort is wasted into making it happen? It takes 3 survivors using the same perks while the last has to do all of the gens solo..

    Just like the "Do bones" or "Just bring this perk" snobs, either slug them until they bleed out or just bring STBFL