Ormond is broken for killers
was just in a match and 4 generators were repaired before I even had a chance and I’m level 3. This is ridiculous. I was chasing my first victim and 3 were done before I could even get close. Not a long chase either.
Comments
-
Ormond is a big dead zone now and most pallets are pretty unsafe. Honesty kinda killer sided now
1 -
*cries in blight main*
6 -
Just be happy it was reworked. It is much better now for killers than it was before. The old version was as big as the Sahara desert and had a pallet every 10 feet.
1 -
and auto haven maps and shelter woods with 387 deathzons are broken for surviver...
0 -
Ormond is weird, it's hilariously easy for some killers and others (like Blight and Ghostface) can barely function on it because it's so open now. It's overall killer-sided now but depending on who you're playing it can definitely suck.
That being said, if they got 3 gens done in the duration of a first chase either the chase went on for way way too long or the survivors were doing something unusual. It sounds though like you proooooobably had either a SWF running a ton of genrush stuff or a hacker.
3 -
You're joking right?
1 -
Nice whataboutism
0 -
I think new Ormond is pretty balanced right down the middle, the main building is a bit annoying until the two god pallets inside are gone but other than that it seems fair to me for the most part, I am very happy with the changes (also it looks beautiful graphics wise, easily their best rework graphically.)
0 -
Autohaven just got patched
..
0 -
Ormond is still big, but in general, a lot of the pallets are incredibly unsafe now. It's nowhere near as broken as it used to be. That and yes, there are far more dead zones. It's more or less a "Hold W" I'd say it's balanced, leaning more on the killer side at this point. Hawkin's is another big map but it's made killer-sided by just how ######### the pallets are. Though, with how open it is now, Ghostie can barely function since you can see his "sTeAlTh" outfit from a mile away now.
So no, I don't think this person is joking. I've had a far easier time as killer on this map than I ever did before.
0 -
except for the fact it's still one of the biggest maps in the game and the main building is still an almighty safe zone
deadzones don't matter if the killer can't reach gens before they go off at the start of the match
plus, still can't see scratch marks for ****
0 -
This can happen in virtually any map if survivors spawn separated and their task goes uninterrupted. Goes even faster if they have toolboxes.
0 -
Two maps are very hard for killers: Ormond and Myers Map.
The devs have made some changes to Ormond to help and there are no safe zones. But I feel for you, those maps are really hard for a new killer. First off the map is big and it's easy to lose survivors in the lodge. None of the loops are broken but if you're not a highly-skilled killer it is easy to lose the survivor there. The jungle gyms on that map are also pretty tough for a new killer.
He isn't. Ormond is a lot better for killers now than it used to be. You still need to actually be good with your killer fundamentals or else it's going to be a hard fight.
0 -
Anyone who says Ormond is a dead zone needs to get better since I am 100% sure all you did prior to the change is drop pallets left and right.
1 -
This guy never played ormond before the rework surely.
0 -
Blight main here, can confirm that Ormond is a cha cha slide
1