We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

They finally fixed some killers' lobby animations, huzzah!

ExcelSword
ExcelSword Member Posts: 512
edited December 2020 in General Discussions

A few killers in the pre-game lobby have had bugged lobby animations for a while; Wraith, Hillbilly, Huntress, and Doctor have been sharing their idle animation with the Trapper, who slowly looks from left to right.

This bug has been in the game for nearly 2 years, and I have never seen anyone talk about this bug other than myself, and the devs have quietly fixed it! Now Huntress keeps her eyes focused on the prey (as a true hunter would), Wraith has has creepy stiff posture back, and Billy has once again become our favourite chainsaw-wielding hunchback!

Alas, it seems the Doctor is still suffering from an identity crisis, and still mimics the DBD Poster Boy. Perhaps with further treatment from the developers, he too can find his own spark. Merry Christmas Devs, this has been a nice gift for the new year!

Comments

  • Phasmamain
    Phasmamain Member Posts: 11,534

    For a while hillbilly wraith and trapper all used the same carrying animation. They changed that recently so I hoped they would changed this.