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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

This is new or i am blind

Dimek
Dimek Member Posts: 289
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I've never seen anything like this in Badham - this is not strong loop but still it's weird.

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Comments

  • QwQw
    QwQw Member Posts: 4,622

    Who sent us back to 2017?

  • DragonMasterDarren
    DragonMasterDarren Member Posts: 3,080

    No that's been around since Badham got reworked, so a couple of months

  • Slashstreetboy
    Slashstreetboy Member Posts: 1,811

    This is rather rare, but it can happen. While the map is generated, there may occur incidents where the minimum amount of pallets hasn´t been reached due to rng so they get randomly filled to fit said minimum amount iirc.

  • Mandy
    Mandy Administrator, Dev, Community Manager Posts: 24,630

    It's been in the game since the rework. It's not a strong loop and it can occur due to the way that tile density is applied.

  • nickoli2233
    nickoli2233 Member Posts: 106

    They changed something about map generation if I am remembering correctly and I seem to see it happening more often. To add to that the swamp maps seem broken at the moment with multiple fat shames that survivors can go through and gens that should allow 2-3 people that only let 1 repair because a tree is too close. Not to mention that Blight is almost unplayable on swamp since apparently most of the trees and stumps can't be bounced off of.