Solo survivors get 5 perks or should swf be reduced to 3?
5th perk slot could be locked to bond, kindred or an aura reading information perk to being solo survivors on the same level as swf.
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That sounds like a change that would melt the game's base code.
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Messing with the amount of perks you get is probably unwise.
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Or maybe survivors should just be given more information? Things like kindred by default wouldn't go a miss.
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No. What should happens is that there should be a Solo Que and a Team Que. The number of Generators required to power the gates for Team should be increased by one. The Killer should get a 5th Perk unlocked. Then all the current Perks that were created to try and balance the SWF should be tweaked back down to still be worthwhile but not a death sentence to the Solo.
No Survivor information should show to anyone (including Survivors) until the end of the match. This will prevent trying to setup Comms on the fly and turn a Solo Que game into a SWF.
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Neither. They need to make other changes instead of adding more or less perk slots.
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I like it, buffs solo, nerfs swf, just the way it should be.
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