Anyone playing with Insidious in an offensive (mindgame) way?
I'm looking to improve my mindgames in jungle gyms, and I remember Queen talked about a Trapper who used Insidious in jungle gyms to mindgame.
Now, the perk changed with the new fade-in / fade-out terror radius feature (not sure if it is for the best or not), but still - does anyone here use Insidious in this way, and if so, do you have records of your plays or some advices to give me?
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No, because I’m back-street trash.
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Same thing than the shack, you need to know where the survivor is actually losing vision and has to make guesses.
It most likely happens everytime the survivor turn at a pretty big wall without pallets around, so he has to make a choice either to continue or to go back. The first thing to do is usually to push the survivor away from the vault, since that hole just allows him to get an advantage and to keep the vision on you. As you push the survivor away from it, then he has to make guesses unless he can see you through the walls with cracks or in coldwind.
https://www.youtube.com/watch?v=crgMmyoDzNQ
Describes a few of them.Never actually tried with Indisious tho, but it could oftenly prove to be a waste of time since people will either run at the pallet if it's still there, or run away from the gym.
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Soren said:
I'm looking to improve my mindgames in jungle gyms, and I remember Queen talked about a Trapper who used Insidious in jungle gyms to mindgame.
Now, the perk changed with the new fade-in / fade-out terror radius feature (not sure if it is for the best or not), but still - does anyone here use Insidious in this way, and if so, do you have records of your plays or some advices to give me?
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@HIPSTERLION said:
If you want advise from a rank 1 killer don't use it . it's not worth the use with so many great perks out there . and if you badly wanna disable big loops like jungle gyms just wait till new killer comes out and pick bamboozle .I'm a red rank killer ^^ I have no issue with looping, it was more to use it as a fun alternative way for mindgames! I hate the meta, these are the most unfun perks to play IMO and now I try to achieve new playstyles and strategies that I can enjoy. I just wanted to know if the new fade-out Insidious can actually be decent enough to have a use during chases, and how to use it properly ^^
@Runiver said:
[...]Thanks again ^.^
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Soren said:
@HIPSTERLION said:
If you want advise from a rank 1 killer don't use it . it's not worth the use with so many great perks out there . and if you badly wanna disable big loops like jungle gyms just wait till new killer comes out and pick bamboozle .I'm a red rank killer ^^ I have no issue with looping, it was more to use it as a fun alternative way for mindgames! I hate the meta, these are the most unfun perks to play IMO and now I try to achieve new playstyles and strategies that I can enjoy. I just wanted to know if the new fade-out Insidious can actually be decent enough to have a use during chases, and how to use it properly ^^
@Runiver said:
[...]Thanks again ^.^
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I use it at Gens as Myers. Insidious behind a tree and wait for them to go to repair. Pick a Gen that is at least 50% complete. Easy stalking. Works wondering if you are using Fragrant Tuft of Hair and/or Tombstone(piece).0
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I'll tell you right now this won't work on high rank players because of one reason: ears exist.
Every Killer makes some kind of noise. I will easily hear you if you use Insidious. Unless there is some other noise like a generator or a fire barrel nearby, you're gonna get heard by people that know how to simply pay attention. Not to mention the sudden decrease in TR is quite noticeable with Insidious.
As far as I'm aware they actually want to make the TR fade away like they are walking away for The Pig I think (got that from a friend so dont quote me) they should do the same for Insidious
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