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Survivor animation adjustments
I'm seeing a lot love and hate with the new animations. After seeing it in the ptb I'd like to see these changes. Standing still, although I like it because it's correct posture. It's still lacking something and that something is life. There is no random movement when they're still (checking themselves, stretching, etc.) and it looks a little off. Something that's also important is breathing and there's no breathing animation in the survivor. Which isn't realistic and that's what the devs are going for. Running, it looks stiff and slow in game. The only change I would make is to make it look more bouncy and faster. Last thing being injured, it looks a stiff and less lively even while walking and running. Hopefully they change that by having them check there wound or something. And making trip animation happen less. This is the ptb so things are going to change before they go live.
Comments
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One of the major gripes I have with the new idle animation is the fact that, in the lore, survivors are terrified of killers.
Their current animations reflect this, with them being hunched down, ready to run or hide at any moment.
The new animations don't reflect the fear that survivors are supposed to be feeling. Instead the idle has them standing straight up. While this is good posture, it is not indicative of their fear.
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Yes this is my major complaint as well. Their animations don't reflect the atmosphere at all
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I think a funny idle animation for Ash would be scratching his nads LOL
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