Why Is It That Every Time There Is A Blood Point Event...
There is also an increase of camping, tunneling, and/or slugging? I've had 5 matches in a row where the killer would either slug, tunnel, or camp. It's getting very frustrating and tiring at this point.
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The same could be said for the miserable, sweaty, toxic teams that make killers camp, tunnel and slug in the first place.
But at the end of the day I don't think it's an actual thing, it's likely just that it's more noticeable.
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It’s pretty much the only option if you are playing without ruin undying or pop.
And pop is kinda meh these days and ruin undying is about to get axed.
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I more want to know I see Killers flip bloodpoint increasing items, see that Survivors flip bloodpoint increasing items, and still end the game as fast as possible.
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Camping one player is the worst thing a Killer can do please don't encourage this kind of behavior and play style. Besides, who actually has fun doing that?
Also not everything is about regression perks, there are gen patrol perks that help you know which gens to put pressure on (This is huge), perks to help you find and catch Survivors and then just perks which you can run in a build to maximize efficiency.
If you down everyone before they can get gens done then you didn't need all the slowdown and regression in the world. Idk I just feel like sometimes we are too obsessed with slowing down the pace of the game that we forget the importance of killing survivors swiftly and keeping intense pressure on them at all times and making it tense rather than annoying.
Oh and shoutout to my corrupt intervention which I know is only really good on setup killers but it shouldn't be overlooked either.
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You are not going to be downing survivors fast enough to win with 12 hooks with an M1 killer if the survivors are any good. That’s just a fact. They can just camp pallets on half the maps and that’s enough for them to win if you are switching targets.
Camping one player with a slug nearby is a very solid move if you are at 4+ gens left. The last 2 survivors will never finish the gens before the person on the hook dies.
Especially on a one shot killer who can deny the unhook entirely and complete the sacrifice without having to worry about BT/DS.
I don’t run slowdown perks because pop is mediocre now and I don't want to get used to ruin undying. I run chase perks, tracking perks, and usually infectious fright on one shot killers typically.
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I think the point of this thread is to simply state, 'Hey we have 1 week to ease the tension and alleviate the god awful grind this game has' but instead people would rather not capitalize and farm it up for a week. Cmon, one week of not being sweaty dbags and earning a crap ton of bp in the process sounds like a win to me.
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Every single match that I have been getting, there is at least 1 prove thyself with 2 bnp per match, I get prove thyself for the points but why bnp? You don't see me complaining at them wanting to finish asap.
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