Sliding Blight
It seems as time goes on, the more and more obstacles that don’t allow Blight to “slam” into them. I just played a match on Grim Pantry and I kid you not, at least 50% of the trees are not able to be slammed into. I really love Blight, even being on console he’s my favorite, but I sure would love to see some attention to this in the future.
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Swamp is probably the worst map for him, you have to aim at the center of the trees perfectly to slam.
And yes, that's the reason why Blight sucks.
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Can confirm, playing Blight on the swamp is about as fun as getting your toenails ripped off by pliers
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Have you ever played on Ormond? That's the true nightmare for Blight.
Around 70% of the map is unplayable for him, and we are talking about recently reworked map...
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I slammed into an invisible wall yesterday one Ormond, jutting out from the building, I could walk through it but not rush through it!
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Yep, the sliding off obstacles with blight is so infuriating! Esp on swamp, where your view is bad as hell too, you are screwed twice there.
And Why TF can you not bump against an opened chest?? I'm can understand it does not work with a closed one, but an opened one? Maybe let it snap shut after bumping into it, so it can only be used once unless survivors open it again (a really nice interaction, don't you think ^^).
But I think the worst punch-in-the-face map for blight remains Rotten fields. Sure there's not so much gliding off objects, but thats only bc there are NO OBJECTS ALLTOGETHER to bump against in the corn. You have sh*t view and cannot use your power at all, since all the corn is so void of objects.
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You can at least bump into hooks and generator in this map though
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That would be a cool interaction!
And I've actually found the farm maps to some of the more fun maps to play blight on, even rotten fields, the hooks are quite easy to bounce off and usually if they run into the corn, one well predicted rush can end them!
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Grim pantry and Ormond are currently his worst maps as far as phantom collision is concerned. Ormond has also been reworked recently. So, I have no clue if they actually plan to revisit it to address the issue.
My 3 wishes to fix Blight:
- Raise his POV
- Fix the collisionless props
- Make his hit detection cone normal
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You mean nerf Blight hitbox?
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Badham, Ormond, Swamp
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I get so lost in the corn maps if I don't get a survivor on my first lethal rush in! Wish I could see from a normal height :((
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Yep, but thats still very limiting. And the totally crippled view totally destroys any fun for me on this map with blight :-/.
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My fiance played the Blight and landed in Ormond. He was sliding everywhere and most things he slides along the side of, especially rocks (and there are a lot of damn rocks in Ormond), instead of bumping off them. I thought it was an add-on he was using (I don't play Killer) and it kind of was? He was running the Adrenaline Vial so his turning was greatly reduced but this doesn't affect the hitboxes, and running toward something seemed to have like a 50% chance that he'd bump off it. His other add-on was Compound Twenty-One so I was really confused.
It makes sense now, knowing that it is something other players have experienced.
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What's that? You want a new HUD? How about some new survivor animations?
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Look under your chair!
That's right, you get a bug. And you get a bug! And you! Everyone gets a bug!
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You can use the slide tho if you swing while sliding you will move along it and hit through the end of the tree (for example) if there is a surv on the other side.
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I'm a 7th Grade English teacher and students are taking a test today. I lol'd at this and now they are staring at me wondering what I'm doing on my computer. Well Played.
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