Is blights fov still being looked at or what
I knew blights always had a low fov bou ohh my god I swear they made it lower that it used to be almost to the point where I have to run shadow born just to see over the grass or the aura reading addon just to see the survivors
I know the dev's said they were looking into it but is that still a thing that's being looked at because his fov if probably a meter above Victor's fov
( edit because I'm to lazy to correct this its POV not fov btw)
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There working on it there was footage of blight with a normal height it’s probably coming this chapter or next mid chapter
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Hopefully because he is so fun but something that no one has control over is holding him back
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It’s the height of his POV (point of view)
the FOV(field of view) is the same as any killer.
and they already said when they revealed they are working on the fix that it will take time.
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Thank you for the correction but you got my point so that's good
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Didn’t mean to be a know-it-all, just made the same ‚mistake‘ when I made the question for the QA stream :)
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Highly doubt it BHVR really doesn't care about killers tbh
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they take months to get simple things done like this.
prob next chapter in a couple months.
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Blight's PoV fix is in the works as we speak.
It's actually gonna be ready Soontm, but no ETA just yet.
The big issue is that they have to redo all the first-person animations, but move them up a bit to match the new camera height.
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The last dev statement said that its not a simple process as they'd have to redo every killer to account for this. It was posted on the forums somewhere but Im not digging to look for it.
The good news is they are are aware, the reason it hasn't arrived yet was due to The Twins' extensive animation work. Probably next mid-chapter you'll see it.
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It’s not really that simple and they already explained why: they need to adjust every first person animation
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Oh look, a troll. You hungry?
BHVR does care about killer players. They are just not catering to your demands. That’s a difference.
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That's why a killer metta that was dependent on rng was nerfed in 6 months ok you heard the other part a million times already
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Well you have to admit Undying was to strong and annoying how you had to cleanse ruin 4 times to break it also it was used in like 95% of the builds but now I can run more hex perks with undying other than just ruin
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They are buffing and nerfing (most of all:changing) stuff on both sides. That’s perfectly healthy and actually makes this game more balanced. If they never nerfed killer sided mechanics.. well..
but as it is, they don’t favor one side, killer has never been better than it is now.
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" it's almost ready "
- Almo on 4th December 2020
This is late January now, still no sigh of it.
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