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WE DID IT!!!
Ds is finally getting made into a proper Anti-Tunnel perk! And Object is also getting reworked so that it's both better for solo queue and less intense in a swf! After all the screaming and shouting and nagging we finally got it, DS and Object are now gonna be properly, for once, balanced
Comments
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It's the swf queue times that did it, and object is only something they're considering and not a certainty yet, so keep the queue times long for survivors until it actually becomes a done deal.
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Either way I'm happy enough DS is getting made into what it should've been long ago, that's good enough for me
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Locker DS can still stop you from slugging unhooked survivor which sucks. Sometimes you can't find the unhooker so slugging unhooked survivor is the only option you have
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I noticed that in the tooltip and assume they kept it in there for bad unhooks, which is reasonable. If somebody is still jumping into alocker to troll they're onlyw asting their own time unless the killer lets them waste theirs too.
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Finally.. killer experience is getting better for a change... I have been waiting this for ages, and now I’m so excited!
When will be the update? And where to look for more infos about this?
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You have bore witness to the power of long survivor queues lmfao. That and A Way to be Dead seems to be coming out with some very interesting mechanics that could possibly compete with dbd. https://cogconnected.com/2021/01/way-dead-offers-multiplayer-guts/
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Haha I can relate that. Probably it’s 99% of the reason that DS and OoO gets changed.
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I mean not really, a chase can go on for more than 60 seconds (and they often do) at which point DS does nothing and the "just slug a little bit" is still there so it doesn't effectively do it's job. If it didn't have a timer and deactivated in the same ways it'd actually do what it's supposed to.
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