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What survivor meta perk do you want changed the most? Post DS OoO announcement

WishIcouldmain
WishIcouldmain Member Posts: 4,082

Already did one not too long ago but considering they're gonna change DS and OoO I'll do another one and I forgot Soul Guard in the last one. Yeah I'd like Dead Hard to get changed because erasing your mistake with a button is annoying.

What survivor meta perk do you want changed the most? Post DS OoO announcement 23 votes

Iron Will
4%
Seiko300 1 vote
Sprint Burst
4%
Happsta 1 vote
Adrenaline
8%
RReapertoxosamurai 2 votes
Borrowed Time
4%
NoOneKnowsNova 1 vote
Unbreakable
26%
TapeKnotLeonardo1itaVetratheneboostedsurvivormainpanernanersIWasLeft2Die 6 votes
Dead Hard
43%
GibberishBlueberryDimekkinMadLordJackTotemsCleanserManyAchievablesWishIcouldmainGannTMEve13 10 votes
Soul Guard
8%
musstang62Another_LegionMain 2 votes

Comments

  • Blueberry
    Blueberry Member Posts: 14,457
    edited February 2021
    Dead Hard

    This was a tough one. I was between DH and BT. Unbreakable would probably be my third.

    They did state they are currently working on DH a few streams back. I'm hoping they just keep its distance and remove the I frame from it.

    Tbh I think the Exhaustion perks in general need some reworking.

  • Unbreakable

    I've lost more games to unbreakable than I can count. Turning a game around and then an unbreakable is a sucker punch.

    It should have drawbacks or a requirement, like deliverance. Applying broken upon using it could be a good change.

  • GannTM
    GannTM Member Posts: 10,956
    Dead Hard

    Dead Hard is a serious problem. It is way too frustrating as a killer to make the right read against a survivor but they correct it by pressing one button. I'm not sure what they can do with Dead Hard without making it useless but it might need a ground-up rework.

  • SebaOutbreak
    SebaOutbreak Member Posts: 399

    None. All of them are more bearable than the actual OoO.

    Also, Soul Guard meta? I've seen more Spine Chill than SG.

  • TotemsCleanser
    TotemsCleanser Member Posts: 849
    Dead Hard

    I don't think Dead Hard is OP but it's the most... unfairly, perhaps? powerful among all of these. So yeah I wouldn't mind it if it was changed somehow.

  • Unbreakable

    Not permanent broken, timed like deliverance

  • Leonardo1ita
    Leonardo1ita Member Posts: 2,354
    Unbreakable

    I'd rather say none, but ds unbreakable will be still too strong

  • FilthyLegionMain
    FilthyLegionMain Member Posts: 1,175

    I'd just bring no mither since that allows you to get up as much as you want.

  • Seiko300
    Seiko300 Member Posts: 1,862
    Iron Will

    I don't know why I read Iron Will and thought Spine Chill. Unfortunately Spine Chill isn't even on this list. I'm still saying Spine Chill though.

    It's low key one of the most powerful perks in the game, and more importantly disproportionately impacts stealth killers, which as a general statement, simply do not need such a direct counter. as most all of them are already able to be dealt with fairly easily in SWF, let alone with an effect as powerful as Spine Chill.

    Simple (yet very noticeable) proposed change: it should no longer trump stealth abilities and the Undetectable Killer status effect should surpass Spine Chill to make them more effective killers, that may actually be able to surprise survivors with their sudden presence for once.

    If people want to make it so that Spine Chill will trump stealth abilities within a super small range like 5 meters so that they get a tiny heads up so they won't get grabbed off a generator / totem or something, that's fine. But it most definitely should not give a 36 meter heads up on killers who's PRIMARY ability is to be sneaky.

  • Slashstreetboy
    Slashstreetboy Member Posts: 1,811

    I unironically think they´re all pretty much fine. The only changes I´d take into consideration would be to either transfer the bonus recovery from Unbreakable to Buckle Up or take it away after being picked up, regardless f by oneself or by another Survivor. Another change I think would be justified would be for Adrenaline to not give a health state while on the hook or on the shoulders of the Killer.