R.I.P Undying 5 min Genrush games are Meta now. Thx Devs
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What about if pre game, the killer could choose where to place his/her totems? Tactical choices maybe.
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Just for clearance, your account or theirs?This would give atleast a little context of what kind of survivor he played against and how good the might've been. Given that matchmaking is still a complete mess at all ranks.
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They would've to design designated totem spots on each map (more than 5 for variety) because players could otherwise put totems in unreachable locations like the bugged once on reworked maps.
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To be fair they are working on this "early game feature" that has evolve in something more. Maybe they are balancing things with that on mind. I just hope it doesn't take a year to come.
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I don't own the killers required for them and I hate hex perks.
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Yes the whole span of time before undying was introduced was just a series of 5 minute games.... Oh wait it wasn't. It was just normal dbd aside from needing BNP disabled until it can be reworked. With that being said totem spawns are horrible.
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Not really :/ still good, and now devour and undying is a thing
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Undying & Devour Hope can still be very strong
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When alll else fails prove thyself builds prevail.
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Their account but I win plenty of games at red ranks on my pc and I don't have ruin undying or devour hope. So I honestly think this discussion started off the wrong way because it is very possible to win at high ranks against good survivors. here are pictures for proof.
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I won’t lie ruins a joke. Been a joke since it’s change. I normally only run dh if anything . The reason they changed it was solos and new people see it and don’t realize it’s does nothing if you stay on your gen cause the killer can only chase 1 player at a time.
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and you can hit them from almost 5 meters away sometimes so bank on it until the survivor hitboxes get fixed, then complain about a perk that only works if people are too scared to touch gens or dumb to stay on them while you're chasing somebody else on the other side of the map or to eat a hook if it means finishing one more first. corrupt at full power was always better because it guarantees some gens are untouchable for a couple of minutes and people hide by them getting nothing done (except maybe a few bones and if you aren't using hexes it only nabs them points and nothing constructive done) or they move to predictable spots around gens they can touch. And it uses only one perk slot. You could fill the other slot with tremors or another perk afterward.
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I almost feel like a map offering might be required to try out devour/undying. Saloon, Midwich, Lerys, Hawkins. Half of your perks gone after a minute or two.. just brutal. Definitely risk/reward.
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