Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Demogorgon's noise overload

So I don't see this discussed often but can the developers consider toning down his noise output as they are making a passover on his kit? He makes so much noise at one time. His screaming makes sense but coupled with the gurgling sound [breathing, footsteps and more], it can be too much. Survivors' breathing isn't heard that well and already their footsteps are lowered to give them a chance. Oni and huntress isn't even like this. I actually am starting to play with Stridor to track them when injured.

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