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Why are the odds of being sent to Gideon Meat Plant increased?

I get that it's what the devs do with new maps and what not, but it's terrible. We're given map offerings for a reason. I've gone to Gideon 9 times out of my 10 games today, and in 3 of them, people played an offering for it. If I play a sacrificial ward, there's an increased chance to get Gideon. If I play a map offering, I risk the chance of someone else playing a Jigsaw Piece and giving a 50% chance to be sent to Gideon. If there are no map offerings or sacrificial wards, there's an increased chance of being sent to Gideon. Either way, I have to waste every one of my map offerings just for a CHANCE to not be stuck in Gideon. I don't think they should mess with the rng of map selection. What do you guys think?

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