End Game Hex: Mark of Darkness

Sziosis
Sziosis Member Posts: 198

Hex: Mark of Darkness
After the exit gates are powered, two dull totems are changed to hex totems at random and gain the following effect: The entity imbues you with power to ensure you take away all remaining hope. Survivors you hit are blocked by the entity from leaving through the exit gates./ Hit survivors are effected by the broken status effect./ Gain a 5% haste effect for 3 seconds after a chase begins. (If there are not 2 dull totems, effect doesn't activate. If one hex totem is broken, the hex is lifted and the remaining hex totem becomes a dull totem.)

First of all. There has to be a simpler and more efficient way of writing that because it takes alot of space. Second, I said two totems because you could camp one totem and hold the game hostage. I thought about making it all remaining totems with a minimum of two, but that seems a bit weak. Tell me your thoughts and if you think if it's a good perk, overpowered, or just plain bad.

Comments

  • alivebydeadight
    alivebydeadight Member Posts: 1,559

    @Sziosis said:
    Hex: Mark of Darkness
    After the exit gates are powered, two dull totems are changed to hex totems at random and gain the following effect: The entity imbues you with power to ensure you take away all remaining hope. Survivors you hit are blocked by the entity from leaving through the exit gates./ Hit survivors are effected by the broken status effect./ Gain a 5% haste effect for 3 seconds after a chase begins. (If there are not 2 dull totems, effect doesn't activate. If one hex totem is broken, the hex is lifted and the remaining hex totem becomes a dull totem.)

    First of all. There has to be a simpler and more efficient way of writing that because it takes alot of space. Second, I said two totems because you could camp one totem and hold the game hostage. I thought about making it all remaining totems with a minimum of two, but that seems a bit weak. Tell me your thoughts and if you think if it's a good perk, overpowered, or just plain bad.

    ok it is like rbts at end game, close to powerful and survivors will just try to look for hatch or kill them selves at gate