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I will make killer mains a deal

REL1_C
REL1_C Member Posts: 619

The only killer perk I have an issue with is Hex: noed cause even if I've done well as a solo, the killer gets rewarded for "playing average". So this leads me to my deal...

I will make killer mains a deal 31 votes

Keep noed the same
41%
AdelooMattie_MayhemOGChurchofPigFobboMoundshroudJarolBetrayed_Talionuncreative_usernameRK67Another_LegionMainMissMaylunaVolfgang57JayTheEntity 13 votes
Buff a perk (Can't to be too OP)
58%
GHERBEARRULESTapeKnotmusstang62MrPenguintenoresaxAzxx93JasmineDragonNoOneKnowsNovaTheButcher6641swearingtulip28GannTMpanernanersVenusaKarao_KepiggygooikLunarknightIWasLeft2DieClownIsUnderrated 18 votes

Comments

  • JasmineDragon
    JasmineDragon Member Posts: 372
    Buff a perk (Can't to be too OP)

    I mean... all perks either unlock an ability or reward you in some way for "playing average". Thats just what a perk is. Noed really is kinda weak due to how inconsistent actual value in it is, and as such it is very rarely used in the higher ranks. Optimal play encourages totems to be done earlier anyway to set up inner strength, and decent players tend to have taken note of where the dull totems were earlier in the match. Its also contingent on even getting to that point in the game. Its annoying when it does work, I agree, and results in unearned downs, but if you get one unearned down every 20 games, its not a strong perk, its an annoying perk.

  • REL1_C
    REL1_C Member Posts: 619
  • Shaped
    Shaped Member Posts: 5,995
    edited February 2021

    Not all killers here are devs.

  • musstang62
    musstang62 Member Posts: 517
    Buff a perk (Can't to be too OP)

    I'd be fine with NOED being nerfed into the ground in exchange for undoing some of the undying nerf. For instance, say you are running undying + ruin. If the survivors cleanse undying first, it's the same as it always was (undying deactivated). However, if ruin gets cleansed first, it respawns it one time only on an available dull totem. So instead of only having to break 2 hex totems in the worst case scenario, survivors have to break 3 in the worst case. 50% chance of only needing to do 2 totems, 50% chance of needing to do 3. Would be cool with removing the aura reading entirely in that scenario. Would not be as OP as before but would be stronger than it is now

    Or alternatively... nerf NOED in exchange for just completely reverting the Billy changes. I couldn't care less about NOED but I miss you Billy boy...

  • Jarol
    Jarol Member Posts: 1,985
    Keep noed the same

    Noed I see it as a perk for weak people, unless you want to use it with Blood Guardian, I do not use it because I do not like to depend on it.

  • IWasLeft2Die
    IWasLeft2Die Member Posts: 2,405
    edited February 2021
    Buff a perk (Can't to be too OP)

    I feel the same way about last survivor getting an open hatch. Id trade noed for that any day

    Post edited by IWasLeft2Die on
  • MrPenguin
    MrPenguin Member Posts: 2,426
    Buff a perk (Can't to be too OP)

    NoED is pretty meh as a perk on either side imo, so I'd much rather get a buff to something else than keep a meh perk I don't even use or have problems with the same.

    Although honestly just give small game a totem counter. A perk for a perk.