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New Killer: Any Tips for SWF groups?

So I'm a new Killer. New to DBD actually, and I've tried both sides now. When I do survivor I always solo queue because no one else I know plays this game.

As a Killer I've mainly tried Spirit, and I'm starting to get the hang of it. But last night I found super discouraging because I was lobbied with SWF group after SWF group. Unfortunately I can't tell until in game, when it becomes incredibly obvious. I run DIscordance and other info perks, and there is no way solo players have that level of coordination to always have 2 survivors on gens at all times, to have 2 team members healing at all times, and getting every totem on the map.

I wouldn't even mind too much accept as a Rank 16 Killer, I'm being matched with purple rank SWF groups, and I have to say, they are incredibly obnoxious. I tried Huntress just to see what it's like, and in my first match with her, I was mobbed by a SWF group (all with Halos) with purple flashlights who would just blind me constantly. One person on their team was doing gens, and the other 3 were just running around me with flashlights and frecrackers in my face, sabotaging hooks. It was a miserable experience. 3 of them had a .TTV in their names. I'm now considering just d/c'ing in the Lobby if I see such names again.

Before I just rage dodge though, I'm wondering if I'm missing something. Of course, I'm Rank 16 and have so much to improve on. Maybe more experienced Killers here on the forums can give me some tips or advice on how to deal with these toxic groups? I really don't want to d/c, and sometimes I think that's what these SWF want for their petty Twitch channel. I know I still suck and don't want to be content for these jerks lol.

Or else, if anyone can link me to videos of great Killers absolutely wrecking toxic SWF groups, I'd love that for therapeutic purposes lol.

Thanks so much!

Comments

  • reeves7
    reeves7 Member Posts: 306

    If youre on pc master nurse huntress hag,if on console you can try those 3 and billy freddy bubba spirit. Run bamboozle ruin in all your builds

  • Chocolate_Cosmos
    Chocolate_Cosmos Member Posts: 5,734

    Don't let them to get to you (to your head). Cold head is your best friend there.

    Yes, it is much easier said, than done.

  • malatruse
    malatruse Member Posts: 784

    I adore STBFL for groups like these because they will do risky things like body block or dive bomb the hook and I will get so many free hits.

  • Phasmamain
    Phasmamain Member Posts: 11,543

    Just forget about the fact they are communicating and think about your gameplay. Try to abuse altruism and slug when possible. Spirit is quite strong so once you get better with her it shouldn’t be a problem

  • KingFrost
    KingFrost Member Posts: 3,014

    Find their weakest chaser. Focus on him, but keep in mind that he almost certainly has DS. The idea isn't to tunnel him, but to get his team to take hits for him. This makes them easier to down, and keeps them off Generators. (Keeping two people off of gens for a chase is better than keeping one off generator for a chase).

  • CluelessWanderer
    CluelessWanderer Member Posts: 939

    These are great suggestions. Thanks guys!

  • CluelessWanderer
    CluelessWanderer Member Posts: 939

    I heard that slugging is considered toxic, but I suppose it's necessary in certain scenarios. For example, I often have matches with survivors rushing the hook. I literally can't get away from the hook without them trying to rescue a survivor. Then they try body-blocking me, or sabotaging the hook- and yeah, I've surmised that slugging is the only answer in this case.

    But again, you read that "slugging is toxic".


    Idk man. I'm trying to play clean but sometimes some things can't be helped.

  • celesteismore
    celesteismore Member Posts: 173

    One time I was slugging because every time I downed someone the rest of the team showed up trying to get a flashlight save or try to make sure I couldn't hook them. One of them got mad and the one that bleed out was like that took forever lol gg.

  • CluelessWanderer
    CluelessWanderer Member Posts: 939

    there are a lot of fascinating people in this game lol.


    They give a Killer no choice but to slug and be around the hook. As Spirit, as soon as I hook someone I phase away and can be on the other side of the map pretty quickly. I don't want to hook-camp because I know how annoying that is to survivors.

    but FFS, if you all flock to the hook, and never let me leave it, what do you expect? That I will graciously stand back and watch you all save and heal up while blinding me?

  • celesteismore
    celesteismore Member Posts: 173

    Like I would down someone and an INJURIED survivor would be near like thanks for giving me the opportunity to down more than one survivors

  • CluelessWanderer
    CluelessWanderer Member Posts: 939

    Exactly!

    Even when they are rushing the hook, I make a conscious effort to go for the saviour to avoid tunneling. But then the injured unhooked person tries to sabotage the hook..


    What am I supposed to do? Of course I slice her. Then I get a d/c.

  • celesteismore
    celesteismore Member Posts: 173

    I've been playing Spirit since I bought stridior from the shrine and got it to level 3 but I don't think is all that helpful since I think they're closer than they actually are. I got outplayed with someone's deliverance I should've picked one of the survivors that was already hooked before during the egc. I picked them up because I got annoyed with their flashlight but I still hit them once when they blinded me. They said I was really good though.

  • OmegaXII
    OmegaXII Member Posts: 2,426

    I can give you a simple and useful trick.

    When you down someone, always assume there are others around ready for the save, especially at pallet or when you see flashlights.

    Bait them out by standing still on the downed survivor, most of the time they will come out. It works most of the time.

  • CashelP14
    CashelP14 Member Posts: 5,564

    You need to have a good understanding of the game to keep up with everything that is going on.

    You should:

    • Try and find the weak link. If a survivor is bad you'll want to kill them first. Not tunnel but basically always know roughly where they're at.
    • Don't be afraid to leave chase. If a survivor is looping extremely well then the best thing to do is get rid of a pallet from them then leave the chase.
    • Think like a 4v1. If your chasing someone then keep a rough idea in your head where the rest should be.
    • If you can hit multiple survivors, do it. Getting multiple injures early on will make later chases easier.
    • Never give up. Even if you've only gotten 1 hook and 3 gens are done you can still make a comeback. At worst you gain more experience with your killer.
    • Swfs are always altruistic. They won't let a man die unless they can't do anything else about it. Remember this.

    Hope these were helpful. A few just general tips in there as well as the swf ones.

  • celesteismore
    celesteismore Member Posts: 173

    Everytime I play killer there's always an ooo with a flashlight.

  • TheWarNung
    TheWarNung Member Posts: 794

    This may not sound like great advice but trust me it is: you basically have to play the same as you would against any other team, but better and faster.

    They'll have the advantage in information since they can coordinate with each other, but if you have good information perks and good game sense you can largely counter this. Unless you're playing Trapper/Hag against a team with OoO. Youcan still win those matches but it becomes a lot harder.

    If they're doing gimmicky stuff like flashlight saves/sabo squads figure out what they're doing quickly so you can play around it. Don't fall for the same tricks twice.

    More general advice:

    -other people have mentioned that you can exploit their altruism. This is good advice.

    -Exploit the weak link, if they have one. If there's a survivor in bright pink clothing clicking his flashlight at you all match that's the one they want you to chase. Ignore him. As long as he's not doing gens hesnot a threat to you. Find the ones doing gens because they suck at chase and pressure them hard.

    -when you start hooking survivors twice, SWFs will start sending out teammates who have been hooked less to ensure you can't eliminate anyone. Learn to keep track of how many times each survivor has been hooked and ignore the survivor who hasn't been hooked at all in favor of the one who's on death hook. You're not expected to get 12 hooks against a SWF, but that's what they'll try to force you to do.

  • PGJSF
    PGJSF Member Posts: 369

    I’ll give you a golden advice here: when the survivors are toxic to the point they’re bullying you and they’re not letting you play the game, you can do the same. You don’t need to DC. Just go to a corner of the map facing the wall, they won’t get bloodpoints and their audience (if they’re streaming) will be bored.

    This is mostly an advice for EXTREME situations I would give to experienced killers. I must say get better at the game before you need drastic measures like this.

    So, how to improve? First, you really need to extensively play both sides. Learn perks and how they work, learn the meta, learn the maps. But most importantly learn how a bad survivor think, how a good survivor think, and the same for killers. Some players are going to be overly altruistic, overly stealthy, overly bold, etc, and you can turn any of that to your advantage.

    If only one person is doing gens, look for that person. It’s probably less skilled than the others in a chase. If there are 2 survivors or more constantly on you don’t try to pick e them up, slug them first. Worst case scenario they’ll get revived by the fourth person, who won’t be doing gens anymore at this point.

    Every map has 8 gens. 3 of them are close. Those are the ones you generally don’t want to lose (because when there’s 1 gen remaining there will be 3 on the map, and if they’re close you have a powerful advantage in terms of map pressure/control).

    Dont commit to a single chase for too long. If you see a guy click-clicking you with a flashlight, ignoring him is the best move. You’ll probably find him out of position sooner or later.

    Learn what pallets are safe (mainly long loops and killer shack) and what pallets are unsafe. Break immediately safe pallets, force them to stun you and take the stun is necessary, but get those pallets out of the game as soon as you can, and then learn how to mind game unsafe pallets so you don’t need to break them ever again.

    If you hook an annoying guy early and he’s been cocky, if you know they’re a SWF and they’re going to save him, camp him for a few seconds or look around for his friends.

    A good advice I would give to anyone? Use Sloppy Butcher and hit everyone, always. Don’t ignore the guy who is bodyblocking, he’ll waste a full minute healing.

    And one final thing that really helped me a lot years ago: try to mentally take note of who is using what. After Feng uses Lithe during a chase, try to remember that said player is using Lithe. Usually I’ll know what are all the perks in a game and who is using what, after some chases. So next time you’ll get close to that guy with Sprint Burst, you’ll make them waste a perk and do something else instead (kick the gen, go for another guy, fake your phasing, whatever).

  • WiiFitTrainer
    WiiFitTrainer Member Posts: 788

    You take find the weakest one of the team and take advantage of them. This can be hooking them and/or slugging them. Then, you take advtange of hoq altruistic swf usually are.

    I've had matches as killer that have began and ended on the same hook with no completed gens because swfs just endlessly do unsafe hooking in my face which results in one for one hook trading until they loose.

  • TheClownIsKing
    TheClownIsKing Member Posts: 6,278

    They’re predictably altruistic. You can bet that most of the time when a down occurs that a teammate is nearby. Be observant before picking someone up.

  • Sand
    Sand Member Posts: 179

    Depends on the swf. There is sweaty "call out the killers every move", gen rush, bully squad, chill, and altruistic. The best way to counter every single one is slug with knockout

  • danielmaster87
    danielmaster87 Member Posts: 10,719

    You can't win.

  • Thunderous_670
    Thunderous_670 Member Posts: 137

    Now I'm a fairly new killer myself (about a month and a half of experience) and I am just rank 6, so take this with a grain of salt:

    From my reckoning, when I first spawn in, I always scan the map for gens to patrol around more often to force a three gen situation. Secondly, I also passively look out for the basement location as well as hooks that are in/near dead-zones or with unsafe pallets. Doing these things might seem like a waste of time, but it can a huge impact on your last two gens as well as your endgame.

    To elaborate, knowing where the basement is can obviously aid you if you are in distance after picking someone up, and hooking folks in unsafe areas (like one of the hooks in the middle of the cornfield on Cold wind Farm) forces rescuers and the rescued alike into exposing themselves and hopefully cut down your chases as short as possible.

    Also, as you learn the game, try to keep in mind which types of loops are strongest (like killer shack & and double T windows) to help you judge whether or not looping someone for more than a few times is worth it, remember gens need protecting, and the people who dedicate themselves to gens are usually the weaker loopers (usually but there are exceptions).

    Oh and don't be afraid to eat up a few pallets in the beginning if they're really strong, trust me, getting them out of the way can force survivors to create deadzones or funnel them into certain parts of a map which makes both hunting and chasing a lot easier as well as survivors creating their own deadzones which would normally be strong areas to loop.

    Lastly, I'd say that it's worth making/keeping a mental note on how survivors behave and if their traits are usually correlated to a specific character or clothing(i.e Ash loves body blocking, Jakes are weaker at chases, David is altruistic etc.) It always helps to have additional info, profiles/stereotypes even, before heading into a game to help plan your attack and/or gen defense. Hope this helps! The Legion says hi! ;)

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