Escaping purgatory servers.
![madradfox](https://forums.bhvr.com/applications/dashboard/design/images/defaulticon.png)
For reference: US-based Solo Survivor-main playing on a PC through Steam.
I have encountered the following scenario before (last year in August, when crossplay was first introduced), but it eventually went away on its own.
However, it appears to have resurfaced....and with a vengeance.
Normal Server:
- Start playing DBD, play multiple matches, matchmaking and ranks of survivors within very close range of each other
- Reasonable queue times (5 minutes max, but on average 2-3 minutes).
- NA/US server going by the fact that English is the only language ever used in the pre-game chat
- Ping/latency of survivors (displayed value) is always more than sufficient
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ERROR MESSAGE!
- One of the errors that kicks you back to main-menu , instead of a new pre-match lobby (not DC or Match cancelled)
- Error Message is not always the same.( Today it was way more verbose and mentioned checking NAT settings.)
- Highly unlikely to be related to my network connection
- Static US-based IP. No VPNs or other proxies in use.
- Monitor running in the background reports nothing related to it, nor any changes in traffic. There are neither any TX/RX packet errors, nor breaks in the bandwidth graph.
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Not every error message causes the server switch, but seemingly one always precedes it.
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PURGATORY SERVER (Affects both killer and survivor matches)
- Queue times become absolutely insane (main reason why at the end):
- 20-30 minutes between matches becomes fantastically quick
- 30-45 minutes is average
- Have experienced a 20-30 minute wait just for the lobby followed by another 20 minute wait for all survivors and one killer
- This new forsaken server is a barren wasteland
- There are typically only 15 or less survivors in total.
- Ranks of players have nothing in common and cover the entire range from 20 to 1.
- If you hit Ready after everyone finishes your current match, you will get a very rapid lobby composed of the same group of people you just played with, including the killer if he/she wants to play with you again.
- You can find yourself waiting for either the killer or one other survivor.
- Switching to killer brings you to the other side of the same server, and reveals why it takes so long to get a game:
- Switching in and out of lobbies simply cycles through the few available pre-game lobbies , and also reveals how there are multiple lobbies with only 2 or 3 survivors .
- Because of 2.b) these incomplete teams have to get incredibly lucky to get a match to start because they need to synchronize meeting both requirements:
- complete their 4-person team - by adding a survivor from another lobby that got tired of waiting there for a killer. These survivors likely won't stay if there isnt a killer already present
- get killer willing to stay and play with them - and since killers get to see these incomplete lobbies as well they typically look for either full lobbies or just try to get a lobby with the same survivors if they had good matches
- The majority of players on this server are not from the US/NA, and the server itself seems to be in SA.
- The language of preference in the chat is typically Spanish (and less frequently Portuguese)
- I don't speak Portuguese, but when I asked some of the players in Spanish where they are from, they typically responded with names corresponding to locations in South America (which then also easily explains explains seeing Portuguese , but somewhat less frequently)
What can cause a player to get sent to this abandoned server where survivors are more likely to die of starvation inside of pre-game lobby than on one of in-game hooks? How does one escape? Closing both Steam and DBD does not seem to fix it.